|
71cf7c19c1
|
Dragging works better now
|
2017-09-17 18:18:22 -05:00 |
|
|
1361a46b7c
|
initial drag and drop visual (shows there is a bug to figure out)
|
2017-09-17 17:36:57 -05:00 |
|
|
30a3d1e4b3
|
update the selected box from the SpriteInfo
|
2017-09-17 17:10:03 -05:00 |
|
|
7dea96b266
|
Update drag info
|
2017-09-17 17:07:39 -05:00 |
|
|
a415e89cd0
|
SpriteInfotoForm
|
2017-09-17 15:34:51 -05:00 |
|
|
32c3fa21a7
|
more work on the form
|
2017-09-17 08:13:04 -05:00 |
|
|
c438320a5e
|
Set up an initial spriteinfo
|
2017-09-16 19:08:46 -05:00 |
|
|
7e22a57ca5
|
move values to the correct place
|
2017-09-16 15:18:49 -05:00 |
|
|
e9f1a9a3ed
|
initial saving working (possibly)
|
2017-09-16 08:23:47 -05:00 |
|
|
4f2d190b6c
|
comment on save function
|
2017-09-16 08:14:46 -05:00 |
|
|
7d1883b765
|
Add a save function
|
2017-09-16 08:11:35 -05:00 |
|
|
84e15883fd
|
SpriteDatabase creates sprites
|
2017-09-16 08:03:58 -05:00 |
|
|
b881985b1b
|
Cloning infrastructure and breaking up spriteInfo to be able to hold multiple animations for one sprite
|
2017-09-15 20:16:26 -05:00 |
|
|
72f1c3ac79
|
Define a grid size to snap onto. A grid of 1x1 gives us a pixel by pixel grid. But we usually want to have 5, 10, 50, 100 or something like that.
|
2017-09-15 19:21:46 -05:00 |
|
|
23814be473
|
Return a spriteinfo list from the entry form
|
2017-09-15 19:15:37 -05:00 |
|
|
846d4b569f
|
Adding initial sprite database and sprite entry form
|
2017-09-15 15:52:59 -05:00 |
|
|
4d49f58809
|
Debug sprite sharing
|
2017-09-12 07:45:04 -05:00 |
|
|
c43069eec7
|
remove files
|
2017-09-11 20:36:39 -05:00 |
|
|
e0a9fb8c67
|
ignore bin and obj
|
2017-09-11 20:35:19 -05:00 |
|
|
ed0a4bcfc6
|
removing files
|
2017-09-11 20:34:14 -05:00 |
|
|
527f2b4ffd
|
Add some documentation
|
2017-09-10 17:06:06 -05:00 |
|
|
ed0529deae
|
Get Sprites from linked controllers also
|
2017-09-10 17:00:59 -05:00 |
|
|
1dc3b5e9f1
|
initial sprite sharing functions
|
2017-09-10 16:57:31 -05:00 |
|
|
a64ae89fec
|
Moving to git
|
2017-09-02 20:35:32 -05:00 |
|