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SpriteLibrary/SpriteLibrary
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Tim Young b881985b1b Cloning infrastructure and breaking up spriteInfo to be able to hold multiple animations for one sprite
2017-09-15 20:16:26 -05:00
..
Doc
Moving to git
2017-09-02 20:35:32 -05:00
Properties
Moving to git
2017-09-02 20:35:32 -05:00
Resources
Moving to git
2017-09-02 20:35:32 -05:00
KeyMessageFilter.cs
Moving to git
2017-09-02 20:35:32 -05:00
SmartImage.cs
Moving to git
2017-09-02 20:35:32 -05:00
Sprite.cs
Debug sprite sharing
2017-09-12 07:45:04 -05:00
SpriteController.cs
Debug sprite sharing
2017-09-12 07:45:04 -05:00
SpriteDatabase.cs
Cloning infrastructure and breaking up spriteInfo to be able to hold multiple animations for one sprite
2017-09-15 20:16:26 -05:00
SpriteEntryForm.cs
Define a grid size to snap onto. A grid of 1x1 gives us a pixel by pixel grid. But we usually want to have 5, 10, 50, 100 or something like that.
2017-09-15 19:21:46 -05:00
SpriteEntryForm.Designer.cs
Adding initial sprite database and sprite entry form
2017-09-15 15:52:59 -05:00
SpriteInfo.cs
Cloning infrastructure and breaking up spriteInfo to be able to hold multiple animations for one sprite
2017-09-15 20:16:26 -05:00
SpriteLibrary.csproj
Adding initial sprite database and sprite entry form
2017-09-15 15:52:59 -05:00
SpritePayload.cs
Moving to git
2017-09-02 20:35:32 -05:00
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