SpriteChangeAnimation Method |
Start a new animation index from scratch
Namespace:
SpriteLibrary
Assembly:
SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.5 (1.0.0.5)
Syntax public void ChangeAnimation(
int WhichAnimation,
int StartFrame = 0
)
Parameters
- WhichAnimation
- Type: SystemInt32
The animation index you want to use - StartFrame (Optional)
- Type: SystemInt32
The first frame you want to start the animation at.
See Also