Commit Graph

72 Commits

Author SHA1 Message Date
32c3fa21a7 more work on the form 2017-09-17 08:13:04 -05:00
c438320a5e Set up an initial spriteinfo 2017-09-16 19:08:46 -05:00
7e22a57ca5 move values to the correct place 2017-09-16 15:18:49 -05:00
e9f1a9a3ed initial saving working (possibly) 2017-09-16 08:23:47 -05:00
4f2d190b6c comment on save function 2017-09-16 08:14:46 -05:00
7d1883b765 Add a save function 2017-09-16 08:11:35 -05:00
84e15883fd SpriteDatabase creates sprites 2017-09-16 08:03:58 -05:00
b881985b1b Cloning infrastructure and breaking up spriteInfo to be able to hold multiple animations for one sprite 2017-09-15 20:16:26 -05:00
72f1c3ac79 Define a grid size to snap onto. A grid of 1x1 gives us a pixel by pixel grid. But we usually want to have 5, 10, 50, 100 or something like that. 2017-09-15 19:21:46 -05:00
23814be473 Return a spriteinfo list from the entry form 2017-09-15 19:15:37 -05:00
846d4b569f Adding initial sprite database and sprite entry form 2017-09-15 15:52:59 -05:00
4d49f58809 Debug sprite sharing 2017-09-12 07:45:04 -05:00
c43069eec7 remove files 2017-09-11 20:36:39 -05:00
e0a9fb8c67 ignore bin and obj 2017-09-11 20:35:19 -05:00
ed0a4bcfc6 removing files 2017-09-11 20:34:14 -05:00
527f2b4ffd Add some documentation 2017-09-10 17:06:06 -05:00
ed0529deae Get Sprites from linked controllers also 2017-09-10 17:00:59 -05:00
1dc3b5e9f1 initial sprite sharing functions 2017-09-10 16:57:31 -05:00
69d9bddc1e Add things to ignore to git 2017-09-10 16:56:52 -05:00
9efa891d74 Remove from git 2017-09-10 16:56:18 -05:00
7829073423 Working on getting everything in sync 2017-09-02 20:42:41 -05:00
a64ae89fec Moving to git 2017-09-02 20:35:32 -05:00