Update ProgramDesign
@@ -33,6 +33,7 @@ If you have twenty or thirty sprites, you will probably want to take the time to
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You should create a function to change the game mode.  We will place a call for this in a moment, but for now, we do something like: 
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					You should create a function to change the game mode.  We will place a call for this in a moment, but for now, we do something like: 
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* Clear all sprites:  The sprite controller has a process for returning all sprites that are duplicates of named sprites.  We can use that to clear all the sprites like:
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					* Clear all sprites:  The sprite controller has a process for returning all sprites that are duplicates of named sprites.  We can use that to clear all the sprites like:
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```c#
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					```c#
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void ClearAllSprites()
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					void ClearAllSprites()
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{
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					{
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