Update ProgramDesign

Tim Young 2017-10-04 02:43:42 +02:00
parent e7692454c6
commit d15fcbac13

@ -33,6 +33,7 @@ If you have twenty or thirty sprites, you will probably want to take the time to
You should create a function to change the game mode. We will place a call for this in a moment, but for now, we do something like:
* Clear all sprites: The sprite controller has a process for returning all sprites that are duplicates of named sprites. We can use that to clear all the sprites like:
```c#
void ClearAllSprites()
{