SpriteEventArgsCancel Field |
Used primarily in the CheckBeforeMove event. If you set cancel to true, then the move fails.
You can use this to keep a Sprite from going places where it ought not to go.
Namespace:
SpriteLibrary
Assembly:
SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.5 (1.0.0.5)
Syntax
See Also