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SpriteAddAnimation Method (Int32, Boolean, Boolean)
Duplicate an animation, except rotated by the specified number of degrees. For example, if you have a single animation (0), and you want to rotate it by 90 degrees, it will create animation 1 with that rotation to it. In the long haul, generating a few rotated animations is less memory intensive than rotating it on demand using the MirrorHorizontally or MirrorVertically booleans.

Namespace:  SpriteLibrary
Assembly:  SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.5 (1.0.0.5)
Syntax
C#
public void AddAnimation(
	int AnimationToCopy,
	bool MirrorHorizontal,
	bool MirrorVertical
)

Parameters

AnimationToCopy
Type: SystemInt32
An integer value specifying the animation to duplicate
MirrorHorizontal
Type: SystemBoolean
A boolean, stating if we should mirror horizontally
MirrorVertical
Type: SystemBoolean
A boolean, stating if we should mirror vertically
See Also