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SpriteLibrary is a library that allows you to build graphical games using C# and windows forms. It gives you a relatively small, but fairly powerful set of tools for animating objects, dealing with collisions, and getting graphical objects to move around. You do need to know how to program in C#, but the SpriteLibrary should make the graphical side of things much easier. You can download the latest version of the sprite library, and this documentation, from:
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https://git.solidcharity.com/timy/SpriteLibrary
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http://www.codeproject.com/Articles/1085446/Using-Sprites-Inside-Windows-Forms
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You can also find the code documentation (properties, methods, constructors, etc.) at:
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http://tyounglightsys.ddns.info/SpriteLibrary
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* Basics
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* [Overview](overview)
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* [Installing](installing)
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* [Quickstart](quickstart)
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* [Support](support)
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* Behind The Scenes
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* [What is a sprite](WhatIsASprite)
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* [Using Sprites](UsingSprites)
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* [The timing system](Timing)
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* In Depth
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* [Time](TimingInDepth)
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* [Sprites](SpritesInDepth)
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* [Animations](AnimationsInDepth)
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* [Events](Events)
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* [Movement](Movement)
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* [The PictureBox & Background](PictureBox)
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* [Sound](Sound)
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* [Menus](Menus)
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* [Keypresses](Keypresses)
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* [Program Design](ProgramDesign)
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* [Conclusion](Conclusion)
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