diff --git a/home.md b/home.md new file mode 100644 index 0000000..dbf698a --- /dev/null +++ b/home.md @@ -0,0 +1,27 @@ +SpriteLibrary is a library that allows you to build graphical games using C# and windows forms. It gives you a relatively small, but fairly powerful set of tools for animating objects, dealing with collisions, and getting graphical objects to move around. You do need to know how to program in C#, but the SpriteLibrary should make the graphical side of things much easier. You can download the latest version of the sprite library, and this documentation, from: +https://git.solidcharity.com/timy/SpriteLibrary +http://www.codeproject.com/Articles/1085446/Using-Sprites-Inside-Windows-Forms +You can also find the code documentation (properties, methods, constructors, etc.) at: +http://tyounglightsys.ddns.info/SpriteLibrary + +* Basics + * [Overview](overview) + * [Installing](installing) + * [Quickstart](quickstart) + * [Support](support) +* Behind The Scenes + * [What is a sprite](WhatIsASprite) + * [Using Sprites](UsingSprites) + * [The timing system](Timing) +* In Depth + * [Time](TimingInDepth) + * [Sprites](SpritesInDepth) + * [Animations](AnimationsInDepth) + * [Events](Events) + * [Movement](Movement) + * [The PictureBox & Background](PictureBox) + * [Sound](Sound) + * [Menus](Menus) + * [Keypresses](Keypresses) +* [Program Design](ProgramDesign) +* [Conclusion](Conclusion)