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SpriteControllerResetKeypressState Method
Reset the keypress status. Sometimes the sprite controller misses a key being released (usually because a window has taken priority, or something has changed). Calling this function will reset the stored memory of whether a key has been pressed.

Namespace:  SpriteLibrary
Assembly:  SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.5 (1.0.0.5)
Syntax
C#
public void ResetKeypressState()
See Also