This event happens when someone clicks on the sprite (on the rectangle in which the sprite is).
If you want the event to fire off only when someone clicks on the visible part of the sprite,
use ClickTransparent instead.
Namespace:
SpriteLibrary
Assembly:
SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.5 (1.0.0.5)
Syntax See Also