Pause the sprite. We can pause just the animation (and still let it move), pause movement (and let it animate), or pause everything.
Namespace:
SpriteLibrary
Assembly:
SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.5 (1.0.0.5)
Syntaxpublic void Pause(
SpritePauseType What = SpritePauseType.PauseAll
)
Parameters
- What (Optional)
- Type: SpriteLibrarySpritePauseType
Which aspects of the sprite you want to pause.
See Also