Fixed some bugs with forward/back and applying new sprites.
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parent
273c381389
commit
fac2461875
7
SpriteLibrary/SpriteEntryForm.Designer.cs
generated
7
SpriteLibrary/SpriteEntryForm.Designer.cs
generated
@ -181,6 +181,7 @@
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this.btnNewSprite.TabIndex = 11;
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this.btnNewSprite.Text = "New Sprite";
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this.btnNewSprite.UseVisualStyleBackColor = true;
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this.btnNewSprite.Click += new System.EventHandler(this.btnNewSprite_Click);
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//
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// tbAmimationSpeed
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//
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@ -217,7 +218,7 @@
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// btnBack
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//
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this.btnBack.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.btnBack.Location = new System.Drawing.Point(49, 322);
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this.btnBack.Location = new System.Drawing.Point(25, 322);
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this.btnBack.Name = "btnBack";
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this.btnBack.Size = new System.Drawing.Size(29, 23);
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this.btnBack.TabIndex = 16;
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@ -228,7 +229,7 @@
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// btnFwd
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//
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this.btnFwd.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.btnFwd.Location = new System.Drawing.Point(131, 322);
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this.btnFwd.Location = new System.Drawing.Point(177, 322);
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this.btnFwd.Name = "btnFwd";
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this.btnFwd.Size = new System.Drawing.Size(29, 23);
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this.btnFwd.TabIndex = 17;
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@ -240,7 +241,7 @@
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//
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this.lblCountSprites.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.lblCountSprites.AutoSize = true;
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this.lblCountSprites.Location = new System.Drawing.Point(95, 325);
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this.lblCountSprites.Location = new System.Drawing.Point(75, 325);
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this.lblCountSprites.Name = "lblCountSprites";
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this.lblCountSprites.Size = new System.Drawing.Size(16, 17);
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this.lblCountSprites.TabIndex = 18;
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@ -42,6 +42,10 @@ namespace SpriteLibrary
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SnapGridSize = GridSize;
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LocalSetup();
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SpriteInformation.AddRange(ListToWorkOn);
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if (SpriteInformation.Count > 0)
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{
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SelectNewIndex(0);
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}
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}
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private void LocalSetup()
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@ -93,7 +97,7 @@ namespace SpriteLibrary
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private void UpdateMenu()
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{
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SuspendLayout();
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lblCountSprites.Text = SpriteInformation.Count.ToString();
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lblCountSprites.Text = CurrentSIIndex+":"+CurrentSIAnimation+" of " + SpriteInformation.Count.ToString();
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if (TempInformation == null) SetUpEmptyInfo();
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//Put in numbers into the combo-box of which frame to base ourselves off of
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@ -186,7 +190,7 @@ namespace SpriteLibrary
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pbImageField.BackgroundImage = new Bitmap(NewImage);
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pbImageField.Invalidate();
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}
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}
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}
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}
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/// <summary>
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@ -328,22 +332,35 @@ namespace SpriteLibrary
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}
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else
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{
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string Try = SpriteDatabase.WriteToXMLString<SpriteInfo>(TempInformation);
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SpriteInformation.Add(TempInformation);
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SpriteInformation.Add(TempInformation.Clone());
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CurrentSIIndex = SpriteInformation.IndexOf(TempInformation);
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}
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UpdateMenu();
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}
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private void WeHaveNewItem()
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{
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TempInformation.CopyFrom(SpriteInformation[CurrentSIIndex]);
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SpriteInformationToForm();
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UpdateMenu();
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}
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private void SelectNewIndex(int nindex)
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{
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if (nindex < 0) return;
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if (nindex >= SpriteInformation.Count) return;
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CurrentSIIndex = nindex;
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TempInformation = SpriteInformation[nindex].Clone();
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WeHaveNewItem();
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UpdateMenu();
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}
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private void btnFwd_Click(object sender, EventArgs e)
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{
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if (SpriteInformation.Count == 0) return; //nothing to do
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CurrentSIIndex++;
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if (CurrentSIIndex >= SpriteInformation.Count) CurrentSIIndex = 0;
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if (TempInformation == null) TempInformation = new SpriteInfo();
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TempInformation.CopyFrom(SpriteInformation[CurrentSIIndex]);
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SpriteInformationToForm();
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UpdateMenu();
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WeHaveNewItem();
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}
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private void btnBack_Click(object sender, EventArgs e)
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@ -352,7 +369,15 @@ namespace SpriteLibrary
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CurrentSIIndex--;
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if (CurrentSIIndex < 0) CurrentSIIndex = SpriteInformation.Count - 1;
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if (TempInformation == null) TempInformation = new SpriteInfo();
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TempInformation.CopyFrom(SpriteInformation[CurrentSIIndex]);
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WeHaveNewItem();
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}
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private void btnNewSprite_Click(object sender, EventArgs e)
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{
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TempInformation = null;
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CurrentSIIndex = -1;
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SetUpEmptyInfo();
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SpriteInformationToForm();
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UpdateMenu();
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}
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