Update start-level documentation for the sprite-library

This commit is contained in:
Tim Young 2017-09-25 15:20:11 -05:00
parent 8ceea4fa76
commit e31d65ae34

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@ -94,8 +94,11 @@ namespace SpriteLibrary
/// <summary>
/// A sprite controller is the main heart of the sprite class. Each SpriteController manages one picturebox.
/// If at all possible, try to keep each game in one picturebox, and try to avoid making and destroying
/// If at all possible, try to keep each game in one form, and try to avoid making and destroying
/// new forms with SpriteController/pictureboxes in them. It is hard to destroy them completely.
/// <para/>It is fairly simple to have multiple pictureboxes on one form. You can <seealso cref="SpriteController.LinkControllersForSpriteTemplateSharing(SpriteController)">link</seealso>
/// SpriteControllers, which allows sprite templates (Named Sprites) to be shared between controllers. You can also use
/// a <seealso cref="SpriteDatabase"/> to define sprite templates which can be used across multiple PictureBoxes.
/// </summary>
/// <example>
/// A sprite controller controls animations and