Update start-level documentation for the sprite-library
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@ -94,8 +94,11 @@ namespace SpriteLibrary
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/// <summary>
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/// <summary>
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/// A sprite controller is the main heart of the sprite class. Each SpriteController manages one picturebox.
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/// A sprite controller is the main heart of the sprite class. Each SpriteController manages one picturebox.
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/// If at all possible, try to keep each game in one picturebox, and try to avoid making and destroying
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/// If at all possible, try to keep each game in one form, and try to avoid making and destroying
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/// new forms with SpriteController/pictureboxes in them. It is hard to destroy them completely.
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/// new forms with SpriteController/pictureboxes in them. It is hard to destroy them completely.
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/// <para/>It is fairly simple to have multiple pictureboxes on one form. You can <seealso cref="SpriteController.LinkControllersForSpriteTemplateSharing(SpriteController)">link</seealso>
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/// SpriteControllers, which allows sprite templates (Named Sprites) to be shared between controllers. You can also use
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/// a <seealso cref="SpriteDatabase"/> to define sprite templates which can be used across multiple PictureBoxes.
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/// </summary>
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/// </summary>
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/// <example>
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/// <example>
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/// A sprite controller controls animations and
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/// A sprite controller controls animations and
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