Impose a small delay in centering items. Makes it work smoother when simply right-clicking to do a menu or something.
This commit is contained in:
parent
4e9399f9b5
commit
d63452813a
@ -33,6 +33,7 @@ namespace EduNetworkBuilder
|
||||
private Point ClickedLocation;
|
||||
private Point ClickedImageLocation;
|
||||
DateTime LastClick = DateTime.Now;
|
||||
DateTime LastMouseDown = DateTime.Now;
|
||||
private string LastPath = "";
|
||||
private bool processing = false;
|
||||
private List<PuzzleInfo> PuzzleList = new List<PuzzleInfo>();
|
||||
@ -1273,6 +1274,7 @@ namespace EduNetworkBuilder
|
||||
//See if we have clicked on something
|
||||
ItemClickedOn = myNetwork.ItemAtPosition(location);
|
||||
MouseIsDown = true;
|
||||
LastMouseDown = DateTime.UtcNow;
|
||||
//Make a duplicate of the old background image.
|
||||
LastBackgroundImage = new Bitmap(pbNetworkView.BackgroundImage);
|
||||
}
|
||||
@ -1330,7 +1332,9 @@ namespace EduNetworkBuilder
|
||||
else if (MouseIsDown && LastBackgroundImage != null && ItemClickedOn != null && ItemsSelected.Count == 0) //We are trying to drag something
|
||||
{
|
||||
//find where we are
|
||||
DragItemToNewLocation(ItemClickedOn, CenteredLocation);
|
||||
TimeSpan HowLong = DateTime.UtcNow - LastMouseDown;
|
||||
if(HowLong.TotalMilliseconds > 100)
|
||||
DragItemToNewLocation(ItemClickedOn, CenteredLocation);
|
||||
}
|
||||
else if (MouseIsDown && ItemsSelected.Count >0) //dragging multiple items around
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user