Mark the puzzle as being complete. If we need to track it, we want to do that as well. This had been a bit of a bug; it only marked it as done if it had never been done previously. So, if you were trying to replay something, it would only be completed if you had never done it. Lots of puzzles were failing their replay.
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@ -909,10 +909,15 @@ namespace EduNetworkBuilder
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if (ND != null) ND.PowerOff = true;
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}
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}
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if (report_as_done && PuzzleCount == 0 && PreviouslyUnsolved)
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if (PuzzleCount == 0 && PreviouslyUnsolved)
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{
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//The puzzle was just solved
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MarkAsSolved();
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PuzzleIsSolved = true;
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if (NB.DebugTests) Console.WriteLine("Recognizing puzzle is solved: " + PuzzleName);
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if (report_as_done)
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{
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//The puzzle was just solved
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MarkAsSolved();
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}
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}
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}
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