Increase chance it is the smoke that comes out.

This commit is contained in:
Tim Young 2018-02-15 18:25:44 +00:00
parent 4da26055a6
commit 543ea92f8f

View File

@ -945,8 +945,8 @@ namespace EduNetworkBuilder
ItemClickedOn.myLocation().Y - ((ItemClickedOn.Size * 2) / 3), ItemClickedOn.Size, ItemClickedOn.Size);
if(ItemClickedOn.IsBurned)
{
int which = GameRandomGen.Next(2);
if(which ==0)
int which = GameRandomGen.Next(3);
if(which ==1)
myNetwork.AddAnimation(AnimationName.Smoke1, Where);
else
myNetwork.AddAnimation(AnimationName.Spark1, Where);