Disable Options menu when we loaded a puzzle from a resource. Cleaned up the load system a little bit.
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66db081eab
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@ -28,6 +28,11 @@ namespace EduNetworkBuilder
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public bool ShowLabelsHere = false;
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public bool VLANsEnabled = false;
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public bool VLANPacketColors = false;
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private bool _LoadedFromResource = false; //If we are a puzzle that is built-into the program
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public bool LoadedFromResource {
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get { return _LoadedFromResource; }
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private set { _LoadedFromResource = value; }
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}
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public LanguageStrings NetMessage;
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public LanguageStrings NetTitle;
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List<NetworkComponent> NetComponents = new List<NetworkComponent>();
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@ -113,13 +118,14 @@ namespace EduNetworkBuilder
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}
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}
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public void Load(XmlNode TheNode, string Name)
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public void Load(XmlNode TheNode, string Name, bool FromResource=false)
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{
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_isDirty = true;
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NetworkDevice newND;
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NetworkLink newNL;
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int newUnique=-1;
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PuzzleName = Name;
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LoadedFromResource = FromResource;
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foreach (XmlNode Individual in TheNode.ChildNodes)
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{
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XmlNodeType myNodetype = Individual.NodeType;
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@ -129,7 +135,7 @@ namespace EduNetworkBuilder
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{
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case "edunetworkbuilder":
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case "network":
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Load(Individual,PuzzleName);
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Load(Individual,PuzzleName, FromResource);
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break;
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case "showlabels":
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bool.TryParse(Individual.InnerText, out OptionShowLabels);
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@ -1522,6 +1528,14 @@ namespace EduNetworkBuilder
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return -1;
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}
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/// <summary>
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/// For solved puzzles. We can add options to them
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/// </summary>
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public void OverrideFromResources()
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{
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LoadedFromResource = false;
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}
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public void DoAllClearArp()
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{
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NetworkDevice nd;
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@ -400,6 +400,10 @@ namespace EduNetworkBuilder
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UpdateMenu();
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UpdateMessages();
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UpdateVisuals();
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if (myNetwork != null && myNetwork.LoadedFromResource)
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optionsToolStripMenuItem.Visible = false;
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else
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optionsToolStripMenuItem.Visible = true;
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processing = true;
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cbViewTitles.Checked = myNetwork.ShowLabelsHere;
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Text = NB.Translate("NB_UpdteFrmName", OurSettings);
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@ -1530,76 +1534,77 @@ namespace EduNetworkBuilder
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//myString = System.Text.Encoding.Default.GetString(item);
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xmlDoc.LoadXml(myString);
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PrepForLoad();
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myNetwork.Load(xmlDoc,resource);
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myNetwork.Load(xmlDoc,resource, true);//Load it from resource. Set the bool saying it was from resource
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UpdateMenu();
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UpdateForm();
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}
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private void LoadSolvedResource(string what)
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{
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LoadNetworkFromResource(what);
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myNetwork.OverrideFromResources();
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UpdateForm();
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UpdateMessages();
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}
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private void LoadUnsolvedResource(string what)
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{
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//Load the puzzle & everything we need to do with it
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LoadSolvedResource(what);
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//Then "unsolve" it
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myNetwork.DoAllClearIPs();
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}
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private void oneNetworkToolStripMenuItem_Click(object sender, EventArgs e)
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{
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LoadNetworkFromResource("OneNet");
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UpdateMessages();
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LoadSolvedResource("OneNet");
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}
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private void twoNetworksToolStripMenuItem_Click(object sender, EventArgs e)
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{
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LoadNetworkFromResource("TwoNets");
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UpdateMessages();
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LoadSolvedResource("TwoNets");
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}
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private void dHCPToolStripMenuItem_Click(object sender, EventArgs e)
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{
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LoadNetworkFromResource("DHCP");
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UpdateMessages();
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LoadSolvedResource("DHCP");
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}
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private void solvedOneNetworkToolStripMenuItem_Click(object sender, EventArgs e)
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{
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LoadNetworkFromResource("OneNet");
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myNetwork.DoAllClearIPs();
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UpdateMessages();
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LoadUnsolvedResource("OneNet");
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}
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private void solvedTwoNetworksToolStripMenuItem_Click(object sender, EventArgs e)
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{
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LoadNetworkFromResource("TwoNets");
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myNetwork.DoAllClearIPs();
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UpdateMessages();
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LoadUnsolvedResource("TwoNets");
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}
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private void solvedDHCPToolStripMenuItem_Click(object sender, EventArgs e)
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{
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LoadNetworkFromResource("DHCP");
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myNetwork.DoAllClearIPs();
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UpdateMessages();
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//Umm. The function name is solved, but we are doing the unsolved version?
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LoadUnsolvedResource("DHCP");
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}
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private void VLANToolStripMenuItem_Click(object sender, EventArgs e)
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{
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LoadNetworkFromResource("VLAN");
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UpdateMessages();
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LoadSolvedResource("VLAN");
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}
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private void SolvedVLANToolStripMenuItem1_Click(object sender, EventArgs e)
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{
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LoadNetworkFromResource("VLAN");
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myNetwork.DoAllClearIPs();
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UpdateMessages();
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UpdateVisuals();
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LoadUnsolvedResource("VLAN");
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}
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private void threeNetworksToolStripMenuItem_Click(object sender, EventArgs e)
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{
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LoadNetworkFromResource("ThreeNets");
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UpdateMessages();
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LoadSolvedResource("ThreeNets");
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}
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private void SolvedThreeNetworksToolStripMenuItem_Click(object sender, EventArgs e)
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{
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LoadNetworkFromResource("ThreeNets");
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myNetwork.DoAllClearIPs();
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UpdateMessages();
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LoadUnsolvedResource("ThreeNets");
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}
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private void newToolStripMenuItem_Click(object sender, EventArgs e)
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