diff --git a/Sound.md b/Sound.md new file mode 100644 index 0000000..822f2f7 --- /dev/null +++ b/Sound.md @@ -0,0 +1,3 @@ +# Sound +So, sound is one of the things that still does not work well. The problem is that C# does not “mix” different sounds well. There are other libraries and systems that I might use at some point in time. But, for now you cannot play multiple sounds using the SpriteLibrary. +The PlayAsync function tried to do this a little bit, but it ends up still playing one sound at a time.