diff --git a/quickstart.md b/quickstart.md index 609a6af..90b6cc7 100644 --- a/quickstart.md +++ b/quickstart.md @@ -1,6 +1,7 @@ # Quick-Start ## Adding a Reference In your project (make a new project if you do not have one already), right-click “References” in the “Solution Explorer” and “Add Reference.” Go down to “Browse” and find the SpriteLibrary DLL. If you have built it (see above), it should be in your projects/SpriteLibrary/SpriteLibrary/Bin/Release directory. If you develop a game and use the built-in ClickOnce installer, this DLL will be automatically installed, along with your package, now that you have added it as a reference. So you should only need to do this once per project. + ![Adding a reference](images/AddingAReference.png) ## Using the Sprite Library