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<html><head><meta http-equiv="X-UA-Compatible" content="IE=edge" /><link rel="shortcut icon" href="../icons/favicon.ico" /><link rel="stylesheet" type="text/css" href="../styles/branding.css" /><link rel="stylesheet" type="text/css" href="../styles/branding-en-US.css" /><script type="text/javascript" src="../scripts/branding.js"> </script><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>SpriteController.OptimizeForLargeSpriteImages Field</title><meta name="Language" content="en-us" /><meta name="System.Keywords" content="OptimizeForLargeSpriteImages field" /><meta name="System.Keywords" content="SpriteController.OptimizeForLargeSpriteImages field" /><meta name="Microsoft.Help.F1" content="SpriteLibrary.SpriteController.OptimizeForLargeSpriteImages" /><meta name="Microsoft.Help.Id" content="F:SpriteLibrary.SpriteController.OptimizeForLargeSpriteImages" /><meta name="Description" content="If your sprite images need substantial growing or shrinking when displayed, you can try setting this to &quot;true&quot; to see if it makes it run any faster. What it does is to resize the image once, and keep a cached copy of that image at that size." /><meta name="Microsoft.Help.ContentType" content="Reference" /><meta name="BrandingAware" content="true" /><meta name="container" content="SpriteLibrary" /><meta name="file" content="34a7b0e2-8fce-a07e-fff0-5460ba02a4cf" /><meta name="guid" content="34a7b0e2-8fce-a07e-fff0-5460ba02a4cf" /><link rel="stylesheet" type="text/css" href="../styles/branding-Website.css" /><script type="text/javascript" src="../scripts/jquery-1.11.0.min.js"></script><script type="text/javascript" src="../scripts/branding-Website.js"></script><script type="text/javascript" src="../scripts/clipboard.min.js"></script></head><body onload="OnLoad('cs')"><input type="hidden" id="userDataCache" class="userDataStyle" /><div class="pageHeader" id="PageHeader">SpriteLibrary<form id="SearchForm" method="get" action="#" onsubmit="javascript:TransferToSearchPage(); return false;"><input id="SearchTextBox" type="text" maxlength="200" /><button id="SearchButton" type="submit"></button></form></div><div class="pageBody"><div class="leftNav" id="leftNav"><div id="tocNav"><div class="toclevel0" data-toclevel="0"><a class="tocCollapsed" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="6b7227c0-7a6a-6342-3b08-917c7de429cc.htm" title="SpriteLibrary" tocid="roottoc">SpriteLibrary</a></div><div class="toclevel0" data-toclevel="0"><a class="tocCollapsed" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="6b7227c0-7a6a-6342-3b08-917c7de429cc.htm" title="SpriteLibrary" tocid="6b7227c0-7a6a-6342-3b08-917c7de429cc">SpriteLibrary</a></div><div class="toclevel0" data-toclevel="0"><a class="tocCollapsed" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="07a473e4-4716-e5b9-c7d2-c4748265fc58.htm" title="SpriteController Class" tocid="07a473e4-4716-e5b9-c7d2-c4748265fc58">SpriteController Class</a></div><div class="toclevel1" data-toclevel="1" data-childrenloaded="true"><a class="tocExpanded" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="92b04460-74f1-c388-f3ac-ea510ffc4e06.htm" title="SpriteController Fields" tocid="92b04460-74f1-c388-f3ac-ea510ffc4e06">SpriteController Fields</a></div><div class="toclevel2 current" data-toclevel="2"><a data-tochassubtree="false" href="34a7b0e2-8fce-a07e-fff0-5460ba02a4cf.htm" title="OptimizeForLargeSpriteImages Field" tocid="34a7b0e2-8fce-a07e-fff0-5460ba02a4cf">OptimizeForLargeSpriteImages Field</a></div><div class="toclevel2" data-toclevel="2"><a data-tochassubtree="false" href="b9f05ef6-f80c-5676-1eca-d73833dca177.htm" title="RandomNumberGenerator Field" tocid="b9f05ef6-f80c-5676-1eca-d73833dca177">RandomNumberGenerator Field</a></div><div class="toclevel2" data-toclevel="2"><a data-tochassubtree="false" href="f640b978-f990-84a2-015a-40bf256fc37d.htm" title="SpriteComparisonDelegate Field" tocid="f640b978-f990-84a2-015a-40bf256fc37d">SpriteComparisonDelegate Field</a></div></div><div id="tocResizableEW" onmousedown="OnMouseDown(event);"></div><div id="TocResize" class="tocResize"><img id="ResizeImageIncrease" src="../icons/TocOpen.gif" onclick="OnIncreaseToc()" alt="Click or drag to resize" title="Click or drag to resize" /><img id="ResizeImageReset" src="../icons/TocClose.gif" style="display:none" onclick="OnResetToc()" alt="Click or drag to resize" title="Click or drag to resize" /></div></div><div class="topicContent" id="TopicContent"><table class="titleTable"><tr><td class="titleColumn">SpriteController<span id="LSTDAF2776D_0"></span><script type="text/javascript">AddLanguageSpecificTextSet("LSTDAF2776D_0?cpp=::|nu=.");</script>OptimizeForLargeSpriteImages Field</td></tr></table><span class="introStyle"></span> <div class="summary">
If your sprite images need substantial growing or shrinking when displayed, you can try setting this to "true"
to see if it makes it run any faster. What it does is to resize the image once, and keep a cached copy of that
image at that size. If you use the same sprite, but with different sizes, setting this to "True" may actually slow
down the game instead of speeding it up.
</div><p> </p>
<strong>Namespace:</strong>
 <a href="6b7227c0-7a6a-6342-3b08-917c7de429cc.htm">SpriteLibrary</a><br />
<strong>Assembly:</strong>
 SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.5 (1.0.0.5)<div class="collapsibleAreaRegion"><span class="collapsibleRegionTitle" onclick="SectionExpandCollapse('ID1RB')" onkeypress="SectionExpandCollapse_CheckKey('ID1RB', event)" tabindex="0"><img id="ID1RBToggle" class="collapseToggle" src="../icons/SectionExpanded.png" />Syntax</span></div><div id="ID1RBSection" class="collapsibleSection"><div class="codeSnippetContainer"><div class="codeSnippetContainerTabs"><div id="ID0EACA_tab1" class="codeSnippetContainerTabSingle">C#</div></div><div class="codeSnippetContainerCodeContainer"><div class="codeSnippetToolBar"><div class="codeSnippetToolBarText"><a id="ID0EACA_copyCode" href="#" class="copyCodeSnippet" onclick="javascript:CopyToClipboard('ID0EACA');return false;" title="Copy">Copy</a></div></div><div id="ID0EACA_code_Div1" class="codeSnippetContainerCode" style="display: block"><pre xml:space="preserve"><span class="keyword">public</span> <span class="identifier">bool</span> <span class="identifier">OptimizeForLargeSpriteImages</span></pre></div></div></div><script type="text/javascript">AddLanguageTabSet("ID0EACA");</script><h4 class="subHeading">Field Value</h4>Type: <a href="http://msdn2.microsoft.com/en-us/library/a28wyd50" target="_blank">Boolean</a></div><div class="collapsibleAreaRegion" id="seeAlsoSection"><span class="collapsibleRegionTitle" onclick="SectionExpandCollapse('ID2RB')" onkeypress="SectionExpandCollapse_CheckKey('ID2RB', event)" tabindex="0"><img id="ID2RBToggle" class="collapseToggle" src="../icons/SectionExpanded.png" />See Also</span></div><div id="ID2RBSection" class="collapsibleSection"><h4 class="subHeading">Reference</h4><div class="seeAlsoStyle"><a href="07a473e4-4716-e5b9-c7d2-c4748265fc58.htm">SpriteController Class</a></div><div class="seeAlsoStyle"><a href="6b7227c0-7a6a-6342-3b08-917c7de429cc.htm">SpriteLibrary Namespace</a></div></div></div></div><div id="pageFooter" class="pageFooter"> </div></body></html>