18 lines
11 KiB
HTML
18 lines
11 KiB
HTML
<html><head><meta http-equiv="X-UA-Compatible" content="IE=edge" /><link rel="shortcut icon" href="../icons/favicon.ico" /><link rel="stylesheet" type="text/css" href="../styles/branding.css" /><link rel="stylesheet" type="text/css" href="../styles/branding-en-US.css" /><script type="text/javascript" src="../scripts/branding.js"> </script><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>SpriteCollisionMethod Enumeration</title><meta name="Language" content="en-us" /><meta name="System.Keywords" content="SpriteCollisionMethod enumeration" /><meta name="System.Keywords" content="SpriteLibrary.SpriteCollisionMethod enumeration" /><meta name="System.Keywords" content="rectangle enumeration member" /><meta name="System.Keywords" content="circle enumeration member" /><meta name="System.Keywords" content="transparency enumeration member" /><meta name="Microsoft.Help.F1" content="SpriteLibrary.SpriteCollisionMethod" /><meta name="Microsoft.Help.F1" content="SpriteLibrary.SpriteCollisionMethod.rectangle" /><meta name="Microsoft.Help.F1" content="SpriteLibrary.SpriteCollisionMethod.circle" /><meta name="Microsoft.Help.F1" content="SpriteLibrary.SpriteCollisionMethod.transparency" /><meta name="Microsoft.Help.Id" content="T:SpriteLibrary.SpriteCollisionMethod" /><meta name="Description" content="The various types of collisions a sprite can have. Currently only rectangle works. The other types were added when I thought the different types of collision types were needed." /><meta name="Microsoft.Help.ContentType" content="Reference" /><meta name="BrandingAware" content="true" /><meta name="container" content="SpriteLibrary" /><meta name="file" content="b78d4878-d301-191f-9c53-4f41d3e937e6" /><meta name="guid" content="b78d4878-d301-191f-9c53-4f41d3e937e6" /><link rel="stylesheet" type="text/css" href="../styles/branding-Website.css" /><script type="text/javascript" src="../scripts/jquery-1.11.0.min.js"></script><script type="text/javascript" src="../scripts/branding-Website.js"></script><script type="text/javascript" src="../scripts/clipboard.min.js"></script></head><body onload="OnLoad('cs')"><input type="hidden" id="userDataCache" class="userDataStyle" /><div class="pageHeader" id="PageHeader">SpriteLibrary<form id="SearchForm" method="get" action="#" onsubmit="javascript:TransferToSearchPage(); return false;"><input id="SearchTextBox" type="text" maxlength="200" /><button id="SearchButton" type="submit"></button></form></div><div class="pageBody"><div class="leftNav" id="leftNav"><div id="tocNav"><div class="toclevel0" data-toclevel="0"><a class="tocCollapsed" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="6b7227c0-7a6a-6342-3b08-917c7de429cc.htm" title="SpriteLibrary" tocid="roottoc">SpriteLibrary</a></div><div class="toclevel1" data-toclevel="1" data-childrenloaded="true"><a class="tocExpanded" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="6b7227c0-7a6a-6342-3b08-917c7de429cc.htm" title="SpriteLibrary" tocid="6b7227c0-7a6a-6342-3b08-917c7de429cc">SpriteLibrary</a></div><div class="toclevel2" data-toclevel="2"><a class="tocCollapsed" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="5aa6ad83-7060-97ba-0874-99e52486cd6c.htm" title="AnimationInfo Class" tocid="5aa6ad83-7060-97ba-0874-99e52486cd6c">AnimationInfo Class</a></div><div class="toclevel2" data-toclevel="2"><a data-tochassubtree="false" href="b0575fa3-d1f2-f3d5-aeff-bdb7b04e46b6.htm" title="AnimationType Enumeration" tocid="b0575fa3-d1f2-f3d5-aeff-bdb7b04e46b6">AnimationType Enumeration</a></div><div class="toclevel2" data-toclevel="2"><a class="tocCollapsed" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="66013d9b-4126-7d65-05bb-94eb9d134be6.htm" title="Sprite Class" tocid="66013d9b-4126-7d65-05bb-94eb9d134be6">Sprite Class</a></div><div class="toclevel2" data-toclevel="2"><a data-tochassubtree="false" href="1bab1e49-641a-5648-d034-4298d8158019.htm" title="Sprite.SpriteEventHandler Delegate" tocid="1bab1e49-641a-5648-d034-4298d8158019">Sprite.SpriteEventHandler Delegate</a></div><div class="toclevel2" data-toclevel="2"><a class="tocCollapsed" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="eae9601e-6da0-b304-9836-5e4b1e743f94.htm" title="SpriteAdjustmentRatio Structure" tocid="eae9601e-6da0-b304-9836-5e4b1e743f94">SpriteAdjustmentRatio Structure</a></div><div class="toclevel2 current" data-toclevel="2"><a data-tochassubtree="false" href="b78d4878-d301-191f-9c53-4f41d3e937e6.htm" title="SpriteCollisionMethod Enumeration" tocid="b78d4878-d301-191f-9c53-4f41d3e937e6">SpriteCollisionMethod Enumeration</a></div><div class="toclevel2" data-toclevel="2"><a class="tocCollapsed" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="07a473e4-4716-e5b9-c7d2-c4748265fc58.htm" title="SpriteController Class" tocid="07a473e4-4716-e5b9-c7d2-c4748265fc58">SpriteController Class</a></div><div class="toclevel2" data-toclevel="2"><a class="tocCollapsed" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="b2b20aab-3fc0-1b0f-8fda-213dbc180690.htm" title="SpriteDatabase Class" tocid="b2b20aab-3fc0-1b0f-8fda-213dbc180690">SpriteDatabase Class</a></div><div class="toclevel2" data-toclevel="2"><a class="tocCollapsed" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="f42e1d9a-273c-861f-b7db-6244c9266d2c.htm" title="SpriteEventArgs Class" tocid="f42e1d9a-273c-861f-b7db-6244c9266d2c">SpriteEventArgs Class</a></div><div class="toclevel2" data-toclevel="2"><a class="tocCollapsed" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="ea3329cc-ea39-b02b-025e-fc9ac7e40cd8.htm" title="SpriteInfo Class" tocid="ea3329cc-ea39-b02b-025e-fc9ac7e40cd8">SpriteInfo Class</a></div><div class="toclevel2" data-toclevel="2"><a data-tochassubtree="false" href="38678a79-da77-9ef7-e3e1-78ff96f5bd7b.htm" title="SpriteKeyEventHandler Delegate" tocid="38678a79-da77-9ef7-e3e1-78ff96f5bd7b">SpriteKeyEventHandler Delegate</a></div><div class="toclevel2" data-toclevel="2"><a data-tochassubtree="false" href="efc2cb08-5c2b-c758-477e-d5739183a1ba.htm" title="SpritePauseType Enumeration" tocid="efc2cb08-5c2b-c758-477e-d5739183a1ba">SpritePauseType Enumeration</a></div><div class="toclevel2" data-toclevel="2"><a class="tocCollapsed" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="4e310248-8e1a-76aa-edbc-a83f4ba9b425.htm" title="SpritePayload Class" tocid="4e310248-8e1a-76aa-edbc-a83f4ba9b425">SpritePayload Class</a></div></div><div id="tocResizableEW" onmousedown="OnMouseDown(event);"></div><div id="TocResize" class="tocResize"><img id="ResizeImageIncrease" src="../icons/TocOpen.gif" onclick="OnIncreaseToc()" alt="Click or drag to resize" title="Click or drag to resize" /><img id="ResizeImageReset" src="../icons/TocClose.gif" style="display:none" onclick="OnResetToc()" alt="Click or drag to resize" title="Click or drag to resize" /></div></div><div class="topicContent" id="TopicContent"><table class="titleTable"><tr><td class="titleColumn"><h1>SpriteCollisionMethod Enumeration</h1></td></tr></table><span class="introStyle"></span> <div class="summary">
|
||
The various types of collisions a sprite can have. Currently only rectangle works. The other types were added when I
|
||
thought the different types of collision types were needed. Someday we may add these if we find they are useful, or if
|
||
someone else decides they want to help program the SpriteLibrary. These values are primarily used in Sprite Events
|
||
</div><p> </p>
|
||
<strong>Namespace:</strong>
|
||
<a href="6b7227c0-7a6a-6342-3b08-917c7de429cc.htm">SpriteLibrary</a><br />
|
||
<strong>Assembly:</strong>
|
||
SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.5 (1.0.0.5)<div class="collapsibleAreaRegion"><span class="collapsibleRegionTitle" onclick="SectionExpandCollapse('ID1RB')" onkeypress="SectionExpandCollapse_CheckKey('ID1RB', event)" tabindex="0"><img id="ID1RBToggle" class="collapseToggle" src="../icons/SectionExpanded.png" />Syntax</span></div><div id="ID1RBSection" class="collapsibleSection"><div class="codeSnippetContainer"><div class="codeSnippetContainerTabs"><div id="ID0EACA_tab1" class="codeSnippetContainerTabSingle">C#</div></div><div class="codeSnippetContainerCodeContainer"><div class="codeSnippetToolBar"><div class="codeSnippetToolBarText"><a id="ID0EACA_copyCode" href="#" class="copyCodeSnippet" onclick="javascript:CopyToClipboard('ID0EACA');return false;" title="Copy">Copy</a></div></div><div id="ID0EACA_code_Div1" class="codeSnippetContainerCode" style="display: block"><pre xml:space="preserve"><span class="keyword">public</span> <span class="keyword">enum</span> <span class="identifier">SpriteCollisionMethod</span></pre></div></div></div><script type="text/javascript">AddLanguageTabSet("ID0EACA");</script></div><div id="enumerationSection"><div class="collapsibleAreaRegion"><span class="collapsibleRegionTitle" onclick="SectionExpandCollapse('ID2RB')" onkeypress="SectionExpandCollapse_CheckKey('ID2RB', event)" tabindex="0"><img id="ID2RBToggle" class="collapseToggle" src="../icons/SectionExpanded.png" />Members</span></div><div id="ID2RBSection" class="collapsibleSection"><table id="enumMemberList" class="members"><tr><th class="iconColumn">
|
||
|
||
</th><th>Member name</th><th>Value</th><th>Description</th></tr><tr><td /><td target="F:SpriteLibrary.SpriteCollisionMethod.rectangle"><span class="selflink">rectangle</span></td><td>0</td><td>
|
||
Checks if the two rectangles that contain the sprites overlap. Each rectangle is the starting location of the sprite
|
||
(top left) with the sprite width, and height marking the other sides of the rectangle.
|
||
</td></tr><tr><td /><td target="F:SpriteLibrary.SpriteCollisionMethod.circle"><span class="selflink">circle</span></td><td>1</td><td>
|
||
Draws a circle (ellipse) inside the sprite rectangles and see if those ellipses overlap
|
||
</td></tr><tr><td /><td target="F:SpriteLibrary.SpriteCollisionMethod.transparency"><span class="selflink">transparency</span></td><td>2</td><td>
|
||
Check to see if nontransparent portions of a sprite collide. Not working.
|
||
</td></tr></table></div></div><div class="collapsibleAreaRegion" id="seeAlsoSection"><span class="collapsibleRegionTitle" onclick="SectionExpandCollapse('ID3RB')" onkeypress="SectionExpandCollapse_CheckKey('ID3RB', event)" tabindex="0"><img id="ID3RBToggle" class="collapseToggle" src="../icons/SectionExpanded.png" />See Also</span></div><div id="ID3RBSection" class="collapsibleSection"><h4 class="subHeading">Reference</h4><div class="seeAlsoStyle"><a href="6b7227c0-7a6a-6342-3b08-917c7de429cc.htm">SpriteLibrary Namespace</a></div></div></div></div><div id="pageFooter" class="pageFooter"> </div></body></html> |