Get anim fwd/backw working
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c0d1d1599d
2
SpriteLibrary/SpriteEntryForm.Designer.cs
generated
2
SpriteLibrary/SpriteEntryForm.Designer.cs
generated
@ -436,6 +436,7 @@
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this.btnAnimFwd.TabIndex = 18;
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this.btnAnimFwd.Text = ">";
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this.btnAnimFwd.UseVisualStyleBackColor = true;
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this.btnAnimFwd.Click += new System.EventHandler(this.btnAnimFwd_Click);
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//
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// btnAnimBack
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//
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@ -446,6 +447,7 @@
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this.btnAnimBack.TabIndex = 19;
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this.btnAnimBack.Text = "<";
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this.btnAnimBack.UseVisualStyleBackColor = true;
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this.btnAnimBack.Click += new System.EventHandler(this.btnAnimBack_Click);
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//
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// lblAnimationFwdBack
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//
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@ -113,6 +113,16 @@ namespace SpriteLibrary
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}
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else
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panelRadioButtons.Visible = true;
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if(TempInformation.Animations.Count >1)
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{
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btnAnimBack.Enabled = true;
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btnAnimFwd.Enabled = true;
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}
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else
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{
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btnAnimBack.Enabled = false;
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btnAnimFwd.Enabled = false;
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}
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if (rbFromImage.Checked)
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{
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if(!TCTabPages.TabPages.Contains(tpFromImage))
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@ -398,5 +408,28 @@ namespace SpriteLibrary
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SpriteInformationToForm();
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UpdateMenu();
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}
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private void btnAnimBack_Click(object sender, EventArgs e)
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{
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ApplyChanges();
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CurrentSIAnimation--;
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if (CurrentSIAnimation < 0)
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CurrentSIAnimation = TempInformation.Animations.Count - 1;
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SpriteInformationToForm();
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UpdateMenu();
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}
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private void btnAnimFwd_Click(object sender, EventArgs e)
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{
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ApplyChanges();
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CurrentSIAnimation++;
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if (CurrentSIAnimation >=TempInformation.Animations.Count)
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CurrentSIAnimation = 0;
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SpriteInformationToForm();
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UpdateMenu();
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}
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}
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}
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