BaseImageLocation doc update

This commit is contained in:
Tim Young 2017-09-25 13:49:01 -05:00
parent f2a50b5c49
commit a44750b442

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@ -206,7 +206,9 @@ namespace SpriteLibrary
/// </summary> /// </summary>
public bool HasBeenDrawn { get { return _HasBeenDrawn; } private set { _HasBeenDrawn = value; } } public bool HasBeenDrawn { get { return _HasBeenDrawn; } private set { _HasBeenDrawn = value; } }
/// <summary> /// <summary>
/// The sprite location as found on the base image. This is usually the easiest location to use. /// The sprite location as found on the base image. This is usually the easiest location to use. Use this to
/// figure out where the sprite is, but use the <see cref="Sprite.PutBaseImageLocation(Point)"/> function to
/// move it to another location.
/// </summary> /// </summary>
public Point BaseImageLocation { get { return new Point(xPositionOnImage, yPositionOnImage); } } public Point BaseImageLocation { get { return new Point(xPositionOnImage, yPositionOnImage); } }
/// <summary> /// <summary>