Dragging works better now
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@ -45,6 +45,7 @@ namespace SpriteLibrary
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private void LocalSetup()
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private void LocalSetup()
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{
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{
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pbImageField.BackgroundImageLayout = ImageLayout.Stretch;
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pbImageField.BackgroundImageLayout = ImageLayout.Stretch;
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pbImageField.BackgroundImage = new Bitmap(600, 800);
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MyController = new SpriteController(pbImageField);
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MyController = new SpriteController(pbImageField);
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PopulateMenu();
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PopulateMenu();
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UpdateMenu();
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UpdateMenu();
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@ -126,7 +127,7 @@ namespace SpriteLibrary
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private void UpdateHighlightBox()
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private void UpdateHighlightBox()
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{
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{
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int transparency = 200;
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int transparency = 50;
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Image NewFrontImage = new Bitmap(pbImageField.BackgroundImage.Width, pbImageField.BackgroundImage.Height);
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Image NewFrontImage = new Bitmap(pbImageField.BackgroundImage.Width, pbImageField.BackgroundImage.Height);
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Color FillColor = Color.Green;
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Color FillColor = Color.Green;
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Brush brush = new SolidBrush(Color.FromArgb(transparency, FillColor.R, FillColor.G, FillColor.B));
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Brush brush = new SolidBrush(Color.FromArgb(transparency, FillColor.R, FillColor.G, FillColor.B));
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