From 56d280ae1ed61b590e2b7f350781e3cd1f1e4e22 Mon Sep 17 00:00:00 2001 From: Tim Young Date: Mon, 25 Sep 2017 14:47:33 -0500 Subject: [PATCH] Increase Sprite documentation at the top-most level. --- SpriteLibrary/Sprite.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/SpriteLibrary/Sprite.cs b/SpriteLibrary/Sprite.cs index f79ffe4..c43e683 100644 --- a/SpriteLibrary/Sprite.cs +++ b/SpriteLibrary/Sprite.cs @@ -39,6 +39,11 @@ namespace SpriteLibrary /// A Sprite is an animated image that has a size, position, rotation, and possible vector /// It tracks where in the animation sequence it is, can report colisions, etc. This SpriteController /// draws, moves, and deals with most graphical aspects of the sprites for you. + /// You want to read up on for defining named sprites (Sprite Templates), + /// for creating a database of sprites which are accessed on demand (this is just + /// another way of creating Named Sprites, except you can store them in a database instead of making them + /// programatically), and for how to duplicate a + /// sprite from a sprite template. /// public class Sprite {