update the selected box from the SpriteInfo
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		@@ -178,7 +178,9 @@ namespace SpriteLibrary
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                cbMirrorV.Checked = AI.MirrorVertically;
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					                cbMirrorV.Checked = AI.MirrorVertically;
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                cbAnimation.Text = AI.AnimationToUse.ToString();
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					                cbAnimation.Text = AI.AnimationToUse.ToString();
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                tbNumFrames.Text = AI.NumFrames.ToString();
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					                tbNumFrames.Text = AI.NumFrames.ToString();
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                lblChosenArea.Text = AI.Width + "x" + AI.Height;
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					                //lblChosenArea.Text = AI.Width + "x" + AI.Height;
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					                ChosenArea = new Rectangle(AI.StartPoint.X, AI.StartPoint.Y, AI.Width, AI.Height);
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					                UpdateChosenAreaLabel();
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                //Radio buttons
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					                //Radio buttons
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                if (AI.FieldsToUse == AnimationType.SpriteDefinition) rbFromImage.Checked = true;
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					                if (AI.FieldsToUse == AnimationType.SpriteDefinition) rbFromImage.Checked = true;
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                if (AI.FieldsToUse == AnimationType.Mirror) rbMirror.Checked = true;
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					                if (AI.FieldsToUse == AnimationType.Mirror) rbMirror.Checked = true;
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