Cannot save an unnamed sprite
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dddab20eef
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@ -478,6 +478,11 @@ namespace SpriteLibrary
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void ApplyChanges()
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void ApplyChanges()
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{
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{
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if (tbSpriteName.Text == "")
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{
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MessageBox.Show("You cannot save a sprite that has no name.");
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return;
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}
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FormToSpriteInformation();
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FormToSpriteInformation();
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if (CurrentSIIndex > 0 && CurrentSIIndex < SpriteInformation.Count)
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if (CurrentSIIndex > 0 && CurrentSIIndex < SpriteInformation.Count)
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{
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{
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@ -498,7 +503,12 @@ namespace SpriteLibrary
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/// <returns></returns>
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/// <returns></returns>
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bool PromptToApplyChangesAndContinue()
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bool PromptToApplyChangesAndContinue()
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{
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{
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if(ValuesDifferFromData())
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if (tbSpriteName.Text == "")
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{
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MessageBox.Show("You cannot save a sprite that has no name.");
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return true;
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}
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if (ValuesDifferFromData())
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{
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{
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DialogResult Answer = MessageBox.Show("You have unsaved Changes. Would you like to save them before proceeding?","Save?",MessageBoxButtons.YesNoCancel);
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DialogResult Answer = MessageBox.Show("You have unsaved Changes. Would you like to save them before proceeding?","Save?",MessageBoxButtons.YesNoCancel);
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if (Answer == DialogResult.Yes) ApplyChanges();
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if (Answer == DialogResult.Yes) ApplyChanges();
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