Sprite Constructor (Sprite, Boolean) |
Create a Sprite that is based off of the specified sprite. Clone the Sprite except that
we set SpriteName = "" and OrigSpriteName = the OldSprite.SpriteName. That way we know that
the sprite was duplicated from the original, and we can still distinguish the original from
the duplicate.
Namespace:
SpriteLibrary
Assembly:
SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.5 (1.0.0.5)
Syntaxpublic Sprite(
Sprite OldSprite,
bool RetainName = false
)
Parameters
- OldSprite
- Type: SpriteLibrarySprite
The Sprite to make a copy of - RetainName (Optional)
- Type: SystemBoolean
If we want to set this sprite name to be that of the original. This is a terrible idea. Never do it.
See Also