SpriteControllerIsKeyPressed Method (Keys) |
Check to see if the given key is pressed. There is a small glitch with the
key-pressed system. If the form loses focus, and someone releases a key, the key-up is never
triggered. It is a good thing to ResetKeypressState() occasionally if you think your form may have
lost focus.
Namespace:
SpriteLibrary
Assembly:
SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.5 (1.0.0.5)
Syntaxpublic bool IsKeyPressed(
Keys k
)
Parameters
- k
- Type: System.Windows.FormsKeys
The key to check to see if it is pressed
Return Value
Type:
BooleanTrue if the key is pressed, false if that key is not pressed
See Also