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SpriteEventArgs Fields

The SpriteEventArgs type exposes the following members.

Fields
  NameDescription
Public fieldCancel
Used primarily in the CheckBeforeMove event. If you set cancel to true, then the move fails. You can use this to keep a Sprite from going places where it ought not to go.
Public fieldCollisionMethod
The CollisionMethod used in the event. Currently, only rectangle collisions are used
Public fieldNewLocation
For the CheckBeforeMove event, newlocation will be the location the sprite is trying to move to. You can adjust the point (move it left, right, up, down) and it will affect the placement of the sprite.
Public fieldTargetSprite
If another Sprite is involved in the event (Collision), than that Sprite is included here. It will be null if no other Sprite is involved.
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