Sprite Constructor (SpriteController, Image, Int32, Int32, Int32) |
Generate a new sprite. It takes a width, height, and the duration in Milliseconds for each frame
Namespace:
SpriteLibrary
Assembly:
SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.5 (1.0.0.5)
Syntaxpublic Sprite(
SpriteController Controller,
Image SpriteImage,
int width,
int height,
int durationInMilliseconds
)
Parameters
- Controller
- Type: SpriteLibrarySpriteController
The sprite controller - SpriteImage
- Type: System.DrawingImage
The image we pull the animations from - width
- Type: SystemInt32
The width of one animation frame - height
- Type: SystemInt32
the height of one animation frame - durationInMilliseconds
- Type: SystemInt32
The number of milliseconds each frame is shown for as it animates.
See Also