SpriteControllerSetSpriteDatabase Method |
If you do not instantiate your SpriteController with a database, you can add one after instantiation
using this function.
Namespace:
SpriteLibrary
Assembly:
SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.6 (1.0.0.6)
Syntaxpublic void SetSpriteDatabase(
SpriteDatabase DatabaseToUse
)
Parameters
- DatabaseToUse
- Type: SpriteLibrarySpriteDatabase
The sprite database to pull sprite templates from.
See Also