SpriteControllerPause Method |
Pause everything. It loops through all the sprites in the SpriteController and sends the specified
SpritePauseType to each one. Look at the documentation for SpritePauseType to determine which pause
type to use.
Namespace:
SpriteLibrary
Assembly:
SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.6 (1.0.0.6)
Syntaxpublic void Pause(
SpritePauseType What = SpritePauseType.PauseAll
)
Parameters
- What (Optional)
- Type: SpriteLibrarySpritePauseType
The SpritePauseType to send all sprites
See Also