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SpriteControllerIsKeyPressed Method (Keys)

Check to see if the given key is pressed. There is a small glitch with the key-pressed system. If the form loses focus, and someone releases a key, the key-up is never triggered. It is a good thing to ResetKeypressState() occasionally if you think your form may have lost focus.

Namespace:  SpriteLibrary
Assembly:  SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.6 (1.0.0.6)
Syntax
C#
public bool IsKeyPressed(
	Keys k
)

Parameters

k
Type: System.Windows.FormsKeys
The key to check to see if it is pressed

Return Value

Type: Boolean
True if the key is pressed, false if that key is not pressed
See Also