SpriteControllerIsKeyPressed Method |
Check to see if any keys are pressed. There is a small glitch with the
key-pressed system. If the form loses focus, and someone releases a key, the key-up is never
triggered. It is a good thing to ResetKeypressState() occasionally if you think your form may have
lost focus.
Namespace:
SpriteLibrary
Assembly:
SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.6 (1.0.0.6)
Syntaxpublic bool IsKeyPressed()
Return Value
Type:
BooleanTrue if a key is pressed, false if no keys are pressed.
See Also