SpriteController Constructor (PictureBox, SpriteDatabase) |
Namespace: SpriteLibrary
public SpriteController( PictureBox Area, SpriteDatabase DatabaseToUse )
public partial class ShootingFieldForm : Form { public ShootingFieldForm() { InitializeComponent(); MainDrawingArea.BackgroundImage = Properties.Resources.Background; MainDrawingArea.BackgroundImageLayout = ImageLayout.Stretch; MySpriteDatabase = new SpriteDatabase(Properties.Resources.ResourceManager, "MySpriteDefinitions"); MySpriteController = new SpriteController(MainDrawingArea, MySpriteDatabase); } }