AnimationInfoImageName Field |
This is the image name which contains the sprite. This image should be in the Properties.Resources
of your project. The name you want to give is case-sensitive, and should be the exact name as
listed in Properties.Resources. For example, if your image name were Properties.Resources.Runner
you would want to use the string "Runner" Note the caps are identical, and we have removed the
"Properties.Resources. from the front.
Namespace:
SpriteLibrary
Assembly:
SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.6 (1.0.0.6)
Syntax
See Also