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SpriteEventArgs Class

An EventArgs that contains information about Sprites. Most of the Sprite events use this SpriteEventArgs.
Inheritance Hierarchy

Namespace:  SpriteLibrary
Assembly:  SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.6 (1.0.0.6)
Syntax
C#
public class SpriteEventArgs : EventArgs

The SpriteEventArgs type exposes the following members.

Constructors
  NameDescription
Public methodSpriteEventArgs
Initializes a new instance of the SpriteEventArgs class
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Methods
  NameDescription
Public methodEquals (Inherited from Object.)
Protected methodFinalize (Inherited from Object.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodToString (Inherited from Object.)
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Fields
  NameDescription
Public fieldCancel
Used primarily in the CheckBeforeMove event. If you set cancel to true, then the move fails. You can use this to keep a Sprite from going places where it ought not to go.
Public fieldCollisionMethod
The CollisionMethod used in the event. Currently, only rectangle collisions are used
Public fieldNewLocation
For the CheckBeforeMove event, newlocation will be the location the sprite is trying to move to. You can adjust the point (move it left, right, up, down) and it will affect the placement of the sprite.
Public fieldTargetSprite
If another Sprite is involved in the event (Collision), than that Sprite is included here. It will be null if no other Sprite is involved.
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See Also