304 lines
12 KiB
C#
304 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml;
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using System.Reflection;
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using System.Xml.Serialization;
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using System.IO;
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using System.Windows.Forms;
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namespace EduNetworkBuilder
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{
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/// <summary>
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/// We have settings that need to be loaded and saved. Mono has issues with
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/// properties.settings.default stuff, so we need to load/save from an xml file
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/// when we are using mono. So this class does that
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/// </summary>
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public class NBSettings
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{
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protected bool BelongsToUser = false;
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public int FileHistoryCount = 5;
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public string LastPath = "";
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public List<string> ScoreList = new List<string>();
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public List<string> RecentFiles = new List<string>();
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public bool AutoStartPuzzles = true;
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public string ChosenLanguage = "en";
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public bool LanguageHasBeenChosen = false;
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public int MainWindowX = -1;
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public int MainWindowY = -1;
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public int MainWindowWidth = -1;
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public int MainWindowHeight = -1;
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public string ProcessingLevel = "none";
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public UInt32 NextID = 100;
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public bool AutoDHCPAllMachinesAtNetworkLoad = false; //Mainly for teachers
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public string LastTrans1Lang = "";
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public string LastTrans2Lang = "";
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public string FormLastTransDir = "";
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protected ActionCollection UserActions = new ActionCollection();
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[XmlIgnore]
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public bool ReplayMode = false; //Whether or not we are able to do replays
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public NBSettings()
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{
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//We need this for reflection
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BelongsToUser = true; //Only true when using reflection (serialization)
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}
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public NBSettings(NBSettings fromSettings)
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{
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if (fromSettings == null) return; //Break if we are going to error out.
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Duplicate(fromSettings, this);
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}
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public void RegisterNetAsStarted(Network newnet)
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{
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UserActions.RegisterNet(newnet);
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}
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public void RegisterActionDone(ActionClass What)
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{
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UserActions.Add(What);
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}
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public ActionCollection GetUserActionCollection()
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{
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return UserActions;
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}
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static void Duplicate(NBSettings FromClass, NBSettings ToClass)
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{
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if (FromClass == null) return; //Break if we are going to error out.
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if (ToClass == null) return; //Break if we are going to error out.
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//
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if (Properties.Settings.Default.ScoreList == null)
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Properties.Settings.Default.ScoreList = new System.Collections.Specialized.StringCollection();
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if (Properties.Settings.Default.RecentFiles == null)
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Properties.Settings.Default.RecentFiles = new System.Collections.Specialized.StringCollection();
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ToClass.LastPath = FromClass.LastPath;
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ToClass.AutoStartPuzzles = FromClass.AutoStartPuzzles;
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ToClass.ChosenLanguage = FromClass.ChosenLanguage;
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ToClass.LanguageHasBeenChosen = FromClass.LanguageHasBeenChosen;
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ToClass.MainWindowX = FromClass.MainWindowX;
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ToClass.MainWindowY = FromClass.MainWindowY;
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ToClass.MainWindowHeight = FromClass.MainWindowHeight;
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ToClass.MainWindowWidth = FromClass.MainWindowWidth;
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ToClass.BelongsToUser = FromClass.BelongsToUser;
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ToClass.AutoDHCPAllMachinesAtNetworkLoad = FromClass.AutoDHCPAllMachinesAtNetworkLoad;
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ToClass.FormLastTransDir = FromClass.FormLastTransDir;
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foreach (string one in FromClass.ScoreList)
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{
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if (!ToClass.ScoreList.Contains(one))
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ToClass.ScoreList.Add(one);
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}
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foreach (string one in FromClass.RecentFiles)
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{
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if (!ToClass.RecentFiles.Contains(one))
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ToClass.RecentFiles.Add(one);
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}
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}
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public NBSettings(bool UsingMono)
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{
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if(UsingMono)
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{
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try
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{
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//Try loading from xml file
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string filename = GetFilename();
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if (File.Exists(filename))
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{
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XmlSerializer sr = new XmlSerializer(this.GetType());
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TextReader Reader = new StreamReader(filename);
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NBSettings settings = (NBSettings)sr.Deserialize(Reader);
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Duplicate(settings, this);
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Reader.Close();
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}
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}
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catch (Exception e)
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{
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MessageBox.Show("Error Loading Settings:\n" + e.ToString(),"Error Loading Settings");
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}
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}
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else
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{
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if (Properties.Settings.Default.ScoreList == null)
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Properties.Settings.Default.ScoreList = new System.Collections.Specialized.StringCollection();
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if (Properties.Settings.Default.RecentFiles == null)
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Properties.Settings.Default.RecentFiles = new System.Collections.Specialized.StringCollection();
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LastPath = Properties.Settings.Default.LastPath;
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AutoStartPuzzles = Properties.Settings.Default.AutoStartPuzzles;
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ChosenLanguage = Properties.Settings.Default.ChosenLanguage;
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LanguageHasBeenChosen = Properties.Settings.Default.LanguageHasBeenChosen;
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MainWindowX = Properties.Settings.Default.MainWindowX;
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MainWindowY = Properties.Settings.Default.MainWindowY;
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MainWindowHeight = Properties.Settings.Default.MainWindowHeight;
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MainWindowWidth = Properties.Settings.Default.MainWindowWidth;
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AutoDHCPAllMachinesAtNetworkLoad = Properties.Settings.Default.AutoDHCP;
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LastTrans1Lang = Properties.Settings.Default.LastTrans1Lang;
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LastTrans2Lang = Properties.Settings.Default.LastTrans2Lang;
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FormLastTransDir = Properties.Settings.Default.FormTransLastDir;
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foreach (string one in Properties.Settings.Default.ScoreList)
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{
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if (!ScoreList.Contains(one))
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ScoreList.Add(one);
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}
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}
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}
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public void MarkAsDone(string PuzzleName)
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{
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//we just mark it in the settings class
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if (!ScoreList.Contains(PuzzleName))
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{
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ScoreList.Add(PuzzleName);
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Save();
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}
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}
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public void LoadReplays()
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{
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ReplayMode = true;
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UserActions = NB.ReadFromXmlResource<ActionCollection>("EduNetworkReplay");
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}
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public bool CheckIfDone(string PuzzleName)
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{
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//we just mark it in the settings class
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if (ScoreList.Contains(PuzzleName))
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return true;
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else
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return false;
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}
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public static string GetFilename()
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{
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string BaseDir = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
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string FileName = "EduNetworkBuilder_config.xml";
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return Path.Combine(BaseDir, FileName);
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}
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public void RegisterFileAsLoaded(string FilenameWithPath)
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{
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//Remove it from these settings
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if (RecentFiles.Contains(FilenameWithPath)) RecentFiles.Remove(FilenameWithPath);
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RecentFiles.Insert(0,FilenameWithPath);
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if(RecentFiles.Count > FileHistoryCount)
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for (int index = RecentFiles.Count - 1; index >= FileHistoryCount; index--)
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RecentFiles.RemoveAt(index);
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if (!NB.IsRunningOnMono())
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{
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if (Properties.Settings.Default.RecentFiles.Contains(FilenameWithPath))
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Properties.Settings.Default.RecentFiles.Remove(FilenameWithPath);
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Properties.Settings.Default.RecentFiles.Insert(0, FilenameWithPath);
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if (Properties.Settings.Default.RecentFiles.Count > FileHistoryCount)
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{
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for (int index = Properties.Settings.Default.RecentFiles.Count - 1; index >= FileHistoryCount; index--)
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Properties.Settings.Default.RecentFiles.RemoveAt(index);
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}
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Properties.Settings.Default.Save();
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}
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}
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public List<string> GetRecentFiles()
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{
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//If we do not have a user and are not using mono, grab the settings from properties.settings
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//Otherwise, we grab the settings from this settings object
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List<string> TheFiles = new List<string>();
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if(NB.GetUser() == null && !NB.IsRunningOnMono())
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{
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foreach (string one in Properties.Settings.Default.RecentFiles)
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TheFiles.Add(one);
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}
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else
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{
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//This is the repository of recent files. Use it
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TheFiles.AddRange(RecentFiles);
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}
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return TheFiles;
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}
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public void Save()
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{
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Save(NB.IsRunningOnMono());
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}
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public UInt64 IssueID()
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{
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//return the id and increment it.
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return NextID++;
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}
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/// <summary>
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/// We are saving the ReplayActions. Right now, we are doing this for automatic testing
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/// of the puzzles. Regression Testing
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/// </summary>
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public void SaveActions()
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{
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NB.WriteToXmlFile(@"c:\Users\TimYo\Desktop\EduNetworkReplay.xml", UserActions);
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}
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public void Save(bool UsingMono)
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{
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if(UsingMono)
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{
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//Save it to an XML file.
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try
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{
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string filename = GetFilename();
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if(!Directory.Exists(Path.GetDirectoryName(filename)))
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{
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Directory.CreateDirectory(Path.GetDirectoryName(filename));
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}
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XmlSerializer sr = new XmlSerializer(this.GetType());
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TextWriter writer = new StreamWriter(filename);
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sr.Serialize(writer, this);
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writer.Close();
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}
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catch(Exception e)
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{
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MessageBox.Show("ERROR Saving Settings:\n" + e.ToString(),"Error saving settings.");
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}
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}
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else
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{
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if (Properties.Settings.Default.ScoreList == null)
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Properties.Settings.Default.ScoreList = new System.Collections.Specialized.StringCollection();
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if(NB.GetUser() == null)
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{
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Properties.Settings.Default.AutoStartPuzzles = AutoStartPuzzles;
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Properties.Settings.Default.LanguageHasBeenChosen = LanguageHasBeenChosen;
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}
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else
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{
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Properties.Settings.Default.AutoStartPuzzles = AutoStartPuzzles;
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Properties.Settings.Default.LanguageHasBeenChosen = LanguageHasBeenChosen;
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}
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Properties.Settings.Default.LastPath = LastPath;
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Properties.Settings.Default.ChosenLanguage = ChosenLanguage;
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Properties.Settings.Default.MainWindowX = MainWindowX;
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Properties.Settings.Default.MainWindowY = MainWindowY;
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Properties.Settings.Default.MainWindowHeight = MainWindowHeight;
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Properties.Settings.Default.MainWindowWidth = MainWindowWidth;
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Properties.Settings.Default.AutoDHCP = AutoDHCPAllMachinesAtNetworkLoad;
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Properties.Settings.Default.LastTrans1Lang = LastTrans1Lang;
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Properties.Settings.Default.LastTrans2Lang = LastTrans2Lang;
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Properties.Settings.Default.FormTransLastDir = FormLastTransDir;
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Properties.Settings.Default.ScoreList.Clear();
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foreach(string One in ScoreList)
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{
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Properties.Settings.Default.ScoreList.Add(One);
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}
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Properties.Settings.Default.Save();
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}
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}
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}
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}
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