914 lines
33 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace EduNetworkBuilder.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("EduNetworkBuilder.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to {\rtf1\ansi\ansicpg1252\deff0\nouicompat\deflang1033{\fonttbl{\f0\fnil\fcharset0 Calibri;}}
///{\colortbl ;\red0\green0\blue255;}
///{\*\generator Riched20 6.3.9600}\viewkind4\uc1
///\pard\sa200\sl276\slmult1\f0\fs22\lang9 About EduNetworkBuilder\par
///Written by Tim Young\par
///{{\field{\*\fldinst{HYPERLINK http://tyounglightsys.ddns.info/EduNetworkBuilder }}{\fldrslt{http://tyounglightsys.ddns.info/EduNetworkBuilder\ul0\cf0}}}}\f0\fs22\par
///This program was inspired by all the people I met in Africa who had a di [rest of string was truncated]&quot;;.
/// </summary>
internal static string about {
get {
return ResourceManager.GetString("about", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap cellphone {
get {
object obj = ResourceManager.GetObject("cellphone", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream click {
get {
return ResourceManager.GetStream("click", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Copier {
get {
object obj = ResourceManager.GetObject("Copier", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] DHCP {
get {
object obj = ResourceManager.GetObject("DHCP", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap firewall {
get {
object obj = ResourceManager.GetObject("firewall", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] firewalls {
get {
object obj = ResourceManager.GetObject("firewalls", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap fluorescent {
get {
object obj = ResourceManager.GetObject("fluorescent", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to {\rtf1\ansi\ansicpg1252\deff0\nouicompat\deflang1033\deflangfe1033{\fonttbl{\f0\fswiss\fprq2\fcharset0 Calibri;}{\f1\fnil\fcharset0 Calibri;}{\f2\fmodern\fprq1\fcharset0 Courier New;}{\f3\fmodern\fprq1\fcharset0 Consolas;}}
///{\colortbl ;\red0\green0\blue255;}
///{\*\generator Riched20 6.3.9600}{\*\mmathPr\mnaryLim0\mdispDef1\mwrapIndent1440 }\viewkind4\uc1
///\pard\widctlpar\sa200\sl276\slmult1\b\f0\fs22\lang9 Help:\b0\par
///This is a basic help document for EduNetworkBuilder. You can get to this by going to &quot; [rest of string was truncated]&quot;;.
/// </summary>
internal static string Help {
get {
return ResourceManager.GetString("Help", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Hub {
get {
object obj = ResourceManager.GetObject("Hub", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ip_phone {
get {
object obj = ResourceManager.GetObject("ip_phone", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Laptop {
get {
object obj = ResourceManager.GetObject("Laptop", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level0_BrokenLink {
get {
object obj = ResourceManager.GetObject("Level0_BrokenLink", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level0_Help {
get {
object obj = ResourceManager.GetObject("Level0_Help", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level0_HubVsSwitch {
get {
object obj = ResourceManager.GetObject("Level0_HubVsSwitch", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level0_IP {
get {
object obj = ResourceManager.GetObject("Level0_IP", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level0_NeedsLink {
get {
object obj = ResourceManager.GetObject("Level0_NeedsLink", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level0_NetworkLoop {
get {
object obj = ResourceManager.GetObject("Level0_NetworkLoop", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level0_NetworkLoop2 {
get {
object obj = ResourceManager.GetObject("Level0_NetworkLoop2", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level0_NoSwitch {
get {
object obj = ResourceManager.GetObject("Level0_NoSwitch", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level0_PacketCorruption1 {
get {
object obj = ResourceManager.GetObject("Level0_PacketCorruption1", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level0_PacketCorruption2 {
get {
object obj = ResourceManager.GetObject("Level0_PacketCorruption2", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level0_Ping {
get {
object obj = ResourceManager.GetObject("Level0_Ping", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level0_SimpleDHCP {
get {
object obj = ResourceManager.GetObject("Level0_SimpleDHCP", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level1_BadDHCP {
get {
object obj = ResourceManager.GetObject("Level1_BadDHCP", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level1_BadGateway {
get {
object obj = ResourceManager.GetObject("Level1_BadGateway", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level1_BadIP {
get {
object obj = ResourceManager.GetObject("Level1_BadIP", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level1_DuplicateIPs {
get {
object obj = ResourceManager.GetObject("Level1_DuplicateIPs", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level1_DuplicateMAC {
get {
object obj = ResourceManager.GetObject("Level1_DuplicateMAC", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level1_MidDHCP {
get {
object obj = ResourceManager.GetObject("Level1_MidDHCP", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level1_MixedNetwork {
get {
object obj = ResourceManager.GetObject("Level1_MixedNetwork", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level1_NoGateway {
get {
object obj = ResourceManager.GetObject("Level1_NoGateway", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level1_OneNetTwoSubnets {
get {
object obj = ResourceManager.GetObject("Level1_OneNetTwoSubnets", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level1_OneNetTwoSubnets2 {
get {
object obj = ResourceManager.GetObject("Level1_OneNetTwoSubnets2", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level2_Bad_Encryption {
get {
object obj = ResourceManager.GetObject("Level2_Bad_Encryption", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level2_Bad_Route {
get {
object obj = ResourceManager.GetObject("Level2_Bad_Route", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level2_Bad_VPN_IP {
get {
object obj = ResourceManager.GetObject("Level2_Bad_VPN_IP", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level2_Blast_From_Past {
get {
object obj = ResourceManager.GetObject("Level2_Blast_From_Past", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level2_Build_A_VPN {
get {
object obj = ResourceManager.GetObject("Level2_Build_A_VPN", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level2_Connect_The_Dots {
get {
object obj = ResourceManager.GetObject("Level2_Connect_The_Dots", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level2_FirewallDemo {
get {
object obj = ResourceManager.GetObject("Level2_FirewallDemo", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level2_Not_Working {
get {
object obj = ResourceManager.GetObject("Level2_Not_Working", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level2_VPN_Demo {
get {
object obj = ResourceManager.GetObject("Level2_VPN_Demo", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level2_VPN_woes {
get {
object obj = ResourceManager.GetObject("Level2_VPN_woes", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level3_BlackHole {
get {
object obj = ResourceManager.GetObject("Level3_BlackHole", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level3_Busted {
get {
object obj = ResourceManager.GetObject("Level3_Busted", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level3_Dead {
get {
object obj = ResourceManager.GetObject("Level3_Dead", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level3_EncryptionTroubles {
get {
object obj = ResourceManager.GetObject("Level3_EncryptionTroubles", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level3_GrandCentralStation {
get {
object obj = ResourceManager.GetObject("Level3_GrandCentralStation", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level3_Middle_Man_Out {
get {
object obj = ResourceManager.GetObject("Level3_Middle_Man_Out", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level3_NowhereToGo {
get {
object obj = ResourceManager.GetObject("Level3_NowhereToGo", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level3_PhoneyNetwork {
get {
object obj = ResourceManager.GetObject("Level3_PhoneyNetwork", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level3_TwoDHCPServers {
get {
object obj = ResourceManager.GetObject("Level3_TwoDHCPServers", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level3_VPNify {
get {
object obj = ResourceManager.GetObject("Level3_VPNify", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level4_DualWans {
get {
object obj = ResourceManager.GetObject("Level4_DualWans", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level4_Internalhemorrhage {
get {
object obj = ResourceManager.GetObject("Level4_Internalhemorrhage", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level4_InternalSubnetting {
get {
object obj = ResourceManager.GetObject("Level4_InternalSubnetting", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level4_OneRoute {
get {
object obj = ResourceManager.GetObject("Level4_OneRoute", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level4_RouterReplacement {
get {
object obj = ResourceManager.GetObject("Level4_RouterReplacement", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level4_SinglesLife {
get {
object obj = ResourceManager.GetObject("Level4_SinglesLife", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level4_SmallSubnets {
get {
object obj = ResourceManager.GetObject("Level4_SmallSubnets", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level5_WirelessBridge {
get {
object obj = ResourceManager.GetObject("Level5_WirelessBridge", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level5_WirelessDevices {
get {
object obj = ResourceManager.GetObject("Level5_WirelessDevices", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Level5_WirelessRouters {
get {
object obj = ResourceManager.GetObject("Level5_WirelessRouters", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap link {
get {
object obj = ResourceManager.GetObject("link", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap microwave {
get {
object obj = ResourceManager.GetObject("microwave", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
internal static System.Drawing.Icon NBIco {
get {
object obj = ResourceManager.GetObject("NBIco", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream noBeep {
get {
return ResourceManager.GetStream("noBeep", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] OneNet {
get {
object obj = ResourceManager.GetObject("OneNet", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap PC {
get {
object obj = ResourceManager.GetObject("PC", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Printer {
get {
object obj = ResourceManager.GetObject("Printer", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to {\rtf1\ansi\ansicpg1252\deff0\nouicompat\deflang1033{\fonttbl{\f0\fnil\fcharset0 Calibri;}}
///{\*\generator Riched20 10.0.10240}\viewkind4\uc1
///\pard\sa200\sl276\slmult1\b\f0\fs22\lang9 Version 1.0.23 09/20/2015\par
///\b0 * Fixed issues with broadcast packets\par
///* Fixed a network loop issue\par
///* Fixed issue with multiple interfaces and being able to go out a different interface than we came in on\par
///* Fixed many small bugs that crept in when fixing other bugs. Now all puzzles seem to play correctly\ [rest of string was truncated]&quot;;.
/// </summary>
internal static string ReleaseNotes {
get {
return ResourceManager.GetString("ReleaseNotes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Router {
get {
object obj = ResourceManager.GetObject("Router", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap select {
get {
object obj = ResourceManager.GetObject("select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Server {
get {
object obj = ResourceManager.GetObject("Server", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Switch {
get {
object obj = ResourceManager.GetObject("Switch", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap tablet {
get {
object obj = ResourceManager.GetObject("tablet", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] ThreeNets {
get {
object obj = ResourceManager.GetObject("ThreeNets", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] TwoNets {
get {
object obj = ResourceManager.GetObject("TwoNets", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap wap {
get {
object obj = ResourceManager.GetObject("wap", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream wavBellDing {
get {
return ResourceManager.GetStream("wavBellDing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap WBridge {
get {
object obj = ResourceManager.GetObject("WBridge", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap WRepeater {
get {
object obj = ResourceManager.GetObject("WRepeater", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap WRouter {
get {
object obj = ResourceManager.GetObject("WRouter", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}