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5ce6dc6d3e
...
98733d1ad5
45
Web/ui.js
45
Web/ui.js
@ -17,7 +17,7 @@ var ui_HadHighlight = false;
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var ui_status_height = 25;
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var ui_StatusText = "";
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var ui_HighlightArray = [];
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var translator = new Language("en");
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var translator = new Language('en');
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//The user interface mode. 0=network, 1=network information, 2=puzzle-selection menu
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var uiMode=1;
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@ -182,7 +182,7 @@ function PrintScreen(WhatPassedIn=-1)
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//console.log("We have something selected.");
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var tmp_select = returnHighlightShape("selectbox", ui_selectRect, "green", "none", 0.8);
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drawshape(tmp_select);
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}
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}
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drawSelectMenu();
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PrintAllNetworkLinks();
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@ -191,8 +191,7 @@ function PrintScreen(WhatPassedIn=-1)
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else if(what == 1) //PuzzleDescription/Info
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{
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//Display the text about the puzzle
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console.log("Using language: " + ui_language);
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textMenuPrint(eval('puzzle.' + ui_language + '_message'));
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textMenuPrint(puzzle.en_message);
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}
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else if(what == 2) //PuzzleSelect
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{
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@ -688,22 +687,23 @@ function makeLine(x1, y1, x2, y2, offsetx = 0, offsety = 0) {
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}
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//Make a structure to hold all our data
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class actionStruct {
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constructor(shapeText, shapePoints, theObject=null, funcLeftClick=null, funcRightClick=null, funcMouseover=null) {
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this.shapeText= shapeText
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this.shapePoints= structuredClone(shapePoints)
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this.shapePoints.shapeText = shapeText;
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this.theObject= theObject
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this.funcLeftClick= funcLeftClick
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this.funcRightClick= funcRightClick
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this.funcMouseover= funcMouseover
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function actionStruct(shapeText, shapePoints, theObject=null, funcLeftClick=null, funcRightClick=null, funcMouseover=null) {
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var struct = {
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shapeText: shapeText,
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shapePoints: structuredClone(shapePoints),
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theObject: theObject,
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funcLeftClick: funcLeftClick,
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funcRightClick: funcRightClick,
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funcMouseover: funcMouseover,
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}
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//if (shapeText == "line") console.log("Creating a line: " + JSON.stringify(struct));
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shapePoints.shapeText = shapeText;
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return struct;
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}
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function registerActionStruct(shapeText, shapePoints, theObject=null, funcLeftClick=null, funcRightClick=null, funcMouseover=null) {
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//Make an object with all the data
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var what = new actionStruct(shapeText, shapePoints, theObject, funcLeftClick, funcRightClick, funcMouseover);
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var what = actionStruct(shapeText, shapePoints, theObject, funcLeftClick, funcRightClick, funcMouseover);
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//console.log("Pushing an action: " + shapeText);
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//Push it onto the uiActions list
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uiActions.unshift(what); //Put it at the beginning of the list
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@ -880,9 +880,9 @@ function device_clickOn(point, actionrec) {
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//here we get all the problem statements and combine them
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errors = returnProblemStrings(actionrec.theObject);
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additional = " " + errors.join(' - ');
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}
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}
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}
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}
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}
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}
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setStatus(actionrec.theObject.hostname + additional);
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//We probably do not want to do printecreen here, but we are doing it here now...
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@ -890,18 +890,17 @@ function device_clickOn(point, actionrec) {
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}
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}
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function Language(lang = null) {
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function Language(lang) {
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var __construct = function () {
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if (lang == null) {
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if (eval('typeof ' + lang) == 'undefined') {
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lang = "en";
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}
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//console.log("Defining language:" + lang);
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ui_language = lang;
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ui_language = 'language.' + lang;
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return;
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}()
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this.getStr = function (str, defaultStr) {
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var toget = 'language.' + ui_language + "." + str + ".value";
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var toget = ui_language + "." + str + ".value";
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//console.log("Translating: " + toget);
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var retStr = eval(toget);
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if (typeof retStr != 'undefined') {
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