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f68e3138f4
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Track if the action collection needs to be saved.
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2018-05-11 10:47:31 -05:00 |
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44b26812ed
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Track whether action changes have been stored in long-term memory.
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2018-05-11 10:43:48 -05:00 |
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98ed29a45e
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Add some menu items
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2018-05-11 10:36:09 -05:00 |
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de5a3c353e
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Hide various things based on whether we can do Replays, and if we have anything to replay
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2018-05-09 16:24:37 -05:00 |
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0ac9fea3bb
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Add a ReplayMode bool on our settings. It is set to true for now, but when we are closer to deployment, we will set it to false unless specific things are met.
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2018-05-09 16:15:37 -05:00 |
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e7856a9d3e
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Get replay working from dropdown menu. (right now everyone has the replay button. We will hide it for most cases later on)
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2018-05-09 10:49:54 -05:00 |
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d5a04c9d77
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Do delete device using DoActions
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2018-05-07 10:37:27 -05:00 |
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06ca7c59f3
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Arp and clearArp as doactions
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2018-05-07 09:43:50 -05:00 |
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8e0fdd9105
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Get traceroute using ActionClass
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2018-05-04 13:00:44 -05:00 |
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b3f4733248
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Change "Ping" to an action
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2018-05-04 12:55:05 -05:00 |
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2890c25083
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Get multi-device drag to use ActionClass
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2018-05-04 12:08:56 -05:00 |
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90788964c9
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Get dragging of one item to work through the ActionClass
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2018-05-04 12:03:06 -05:00 |
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51087c1119
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Have a move location action
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2018-05-04 06:35:01 -05:00 |
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2efca90da1
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register network with ActionCollection when loaded
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2018-05-03 12:58:54 -05:00 |
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3d335d32c4
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Making progress on initial functions
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2018-05-03 11:18:33 -05:00 |
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f6264d9098
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Start of a system for regression testing.
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2018-05-03 10:58:53 -05:00 |
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d045738205
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Better processing of wireless link autojoin
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2018-05-02 12:47:01 -05:00 |
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b94114da4b
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publish & update release numbers for next release
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2018-04-10 09:15:12 +03:00 |
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a21c35aca6
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Keep some things from being drug outside the buildings
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2018-04-10 09:10:45 +03:00 |
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aa24aba3a9
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remove all the wireless connections on network load. They will be rebuilt.
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2018-04-10 09:03:29 +03:00 |
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eb2dfde694
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Get Level5 Practice 4 in the right spot
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2018-04-10 09:03:06 +03:00 |
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35da7f65b3
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remove a debug writeline.
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2018-04-10 08:33:33 +03:00 |
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071c873656
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Update release notes
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2018-04-09 19:35:55 +03:00 |
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11eec48969
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Solve some issues with multiple saved wireless links. They ended up connecting to the wrong devices and making a mess. So, we will start by auto-generating all wireless links.
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2018-04-09 18:24:12 +03:00 |
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3bea76f528
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Get practice 7 puzzle working with network loop checking.
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2018-04-09 17:21:32 +03:00 |
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c609571f39
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Get network loop tracking working.
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2018-04-09 17:17:40 +03:00 |
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a96634faef
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Fix minor puzzle issues.
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2018-04-09 16:27:30 +03:00 |
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43ac72e489
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Add some tests to the puzzle. We had left it with no tests.
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2018-04-09 15:50:02 +03:00 |
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e239a1873d
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Fix Wireless repeater issue.
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2018-04-09 15:46:09 +03:00 |
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3847a90f70
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Working towards fixing an issue with the WAP. Save it in a working state.
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2018-04-09 15:16:56 +03:00 |
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0c2e6b064f
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Fix some puzzle issues
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2018-04-09 14:26:01 +03:00 |
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6537986b27
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Once the switch has been replaced (with a spraying nic) the replace switch context menu does not show up.
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2018-04-05 16:43:55 +03:00 |
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7707ddc0e1
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Let it work if the nic has been replaced
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2018-04-05 16:40:42 +03:00 |
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88ec8a6cf5
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A little better spraying of the network.
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2018-04-05 09:27:47 +03:00 |
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421a6b1a59
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trigger multiple spray packets even after the packet is done.
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2018-04-04 16:42:32 +03:00 |
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501c08c181
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bad packets are not logged.
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2018-04-04 16:19:51 +03:00 |
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1e4c8b3273
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Network card makes error packet if going out the broken nic
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2018-04-04 13:04:31 +03:00 |
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18a8e6e3a1
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Generate a bad packet when coming in on a bad nic
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2018-04-04 12:57:58 +03:00 |
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0a13df1446
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Make device.BadPacketFromHere func
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2018-04-03 16:27:34 +03:00 |
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dae607bbae
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make an enum for a bad packet
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2018-04-03 16:17:17 +03:00 |
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d8a5a8169c
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Mark the nic spray fixed once the nic has been re-added. They should still add a test to make sure the IP has been put back, etc. Also fixed an issue with duplicate nic names.
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2018-03-24 09:34:06 -05:00 |
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10ef0a426f
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We can replace a switch if it has a bad nic.
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2018-03-24 09:04:37 -05:00 |
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762ff62a32
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We can state that a network card (switch port) has a problem. We cannot do anything about it yet.
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2018-03-24 08:29:09 -05:00 |
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ade6ed04ce
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Update release notes
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2018-03-24 08:06:45 -05:00 |
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b5d2df4c20
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Update the level1 practice5. It had been a puzzle with two DHCP servers. We teach that concept for the first time on level5. So I removed that and replaced it with improper DHCP. It passes out IPs that already exist.
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2018-03-21 14:00:00 -05:00 |
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b048058962
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Update release notes
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2018-03-19 13:45:29 -05:00 |
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1e0fad5b4d
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Add two more "solved" networks. Can be used for random puzzles
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2018-03-19 13:43:32 -05:00 |
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f8edf09a79
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Wireless practice puzzles. Lots of physical wiring issues, wireless, etc. More for troubleshooting practice.
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2018-03-19 13:38:00 -05:00 |
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e5792f869f
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Change the damage taken by trees. We can brush up against one and still make it through. But trees still give lots of damage...
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2018-03-19 13:37:20 -05:00 |
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6583bc86bb
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Adding a few puzzles. Level1. Practice 1-7.
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2018-03-19 11:55:28 -05:00 |
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