Commit Graph

824 Commits

Author SHA1 Message Date
44b26812ed Track whether action changes have been stored in long-term memory. 2018-05-11 10:43:48 -05:00
98ed29a45e Add some menu items 2018-05-11 10:36:09 -05:00
de5a3c353e Hide various things based on whether we can do Replays, and if we have anything to replay 2018-05-09 16:24:37 -05:00
0ac9fea3bb Add a ReplayMode bool on our settings. It is set to true for now, but when we are closer to deployment, we will set it to false unless specific things are met. 2018-05-09 16:15:37 -05:00
e7856a9d3e Get replay working from dropdown menu. (right now everyone has the replay button. We will hide it for most cases later on) 2018-05-09 10:49:54 -05:00
d5a04c9d77 Do delete device using DoActions 2018-05-07 10:37:27 -05:00
06ca7c59f3 Arp and clearArp as doactions 2018-05-07 09:43:50 -05:00
8e0fdd9105 Get traceroute using ActionClass 2018-05-04 13:00:44 -05:00
b3f4733248 Change "Ping" to an action 2018-05-04 12:55:05 -05:00
2890c25083 Get multi-device drag to use ActionClass 2018-05-04 12:08:56 -05:00
90788964c9 Get dragging of one item to work through the ActionClass 2018-05-04 12:03:06 -05:00
51087c1119 Have a move location action 2018-05-04 06:35:01 -05:00
2efca90da1 register network with ActionCollection when loaded 2018-05-03 12:58:54 -05:00
3d335d32c4 Making progress on initial functions 2018-05-03 11:18:33 -05:00
f6264d9098 Start of a system for regression testing. 2018-05-03 10:58:53 -05:00
d045738205 Better processing of wireless link autojoin 2018-05-02 12:47:01 -05:00
b94114da4b publish & update release numbers for next release 2018-04-10 09:15:12 +03:00
a21c35aca6 Keep some things from being drug outside the buildings 2018-04-10 09:10:45 +03:00
aa24aba3a9 remove all the wireless connections on network load. They will be rebuilt. 2018-04-10 09:03:29 +03:00
eb2dfde694 Get Level5 Practice 4 in the right spot 2018-04-10 09:03:06 +03:00
35da7f65b3 remove a debug writeline. 2018-04-10 08:33:33 +03:00
071c873656 Update release notes 2018-04-09 19:35:55 +03:00
11eec48969 Solve some issues with multiple saved wireless links. They ended up connecting to the wrong devices and making a mess. So, we will start by auto-generating all wireless links. 2018-04-09 18:24:12 +03:00
3bea76f528 Get practice 7 puzzle working with network loop checking. 2018-04-09 17:21:32 +03:00
c609571f39 Get network loop tracking working. 2018-04-09 17:17:40 +03:00
a96634faef Fix minor puzzle issues. 2018-04-09 16:27:30 +03:00
43ac72e489 Add some tests to the puzzle. We had left it with no tests. 2018-04-09 15:50:02 +03:00
e239a1873d Fix Wireless repeater issue. 2018-04-09 15:46:09 +03:00
3847a90f70 Working towards fixing an issue with the WAP. Save it in a working state. 2018-04-09 15:16:56 +03:00
0c2e6b064f Fix some puzzle issues 2018-04-09 14:26:01 +03:00
6537986b27 Once the switch has been replaced (with a spraying nic) the replace switch context menu does not show up. 2018-04-05 16:43:55 +03:00
7707ddc0e1 Let it work if the nic has been replaced 2018-04-05 16:40:42 +03:00
88ec8a6cf5 A little better spraying of the network. 2018-04-05 09:27:47 +03:00
421a6b1a59 trigger multiple spray packets even after the packet is done. 2018-04-04 16:42:32 +03:00
501c08c181 bad packets are not logged. 2018-04-04 16:19:51 +03:00
1e4c8b3273 Network card makes error packet if going out the broken nic 2018-04-04 13:04:31 +03:00
18a8e6e3a1 Generate a bad packet when coming in on a bad nic 2018-04-04 12:57:58 +03:00
0a13df1446 Make device.BadPacketFromHere func 2018-04-03 16:27:34 +03:00
dae607bbae make an enum for a bad packet 2018-04-03 16:17:17 +03:00
d8a5a8169c Mark the nic spray fixed once the nic has been re-added. They should still add a test to make sure the IP has been put back, etc. Also fixed an issue with duplicate nic names. 2018-03-24 09:34:06 -05:00
10ef0a426f We can replace a switch if it has a bad nic. 2018-03-24 09:04:37 -05:00
762ff62a32 We can state that a network card (switch port) has a problem. We cannot do anything about it yet. 2018-03-24 08:29:09 -05:00
ade6ed04ce Update release notes 2018-03-24 08:06:45 -05:00
b5d2df4c20 Update the level1 practice5. It had been a puzzle with two DHCP servers. We teach that concept for the first time on level5. So I removed that and replaced it with improper DHCP. It passes out IPs that already exist. 2018-03-21 14:00:00 -05:00
b048058962 Update release notes 2018-03-19 13:45:29 -05:00
1e0fad5b4d Add two more "solved" networks. Can be used for random puzzles 2018-03-19 13:43:32 -05:00
f8edf09a79 Wireless practice puzzles. Lots of physical wiring issues, wireless, etc. More for troubleshooting practice. 2018-03-19 13:38:00 -05:00
e5792f869f Change the damage taken by trees. We can brush up against one and still make it through. But trees still give lots of damage... 2018-03-19 13:37:20 -05:00
6583bc86bb Adding a few puzzles. Level1. Practice 1-7. 2018-03-19 11:55:28 -05:00
3de3d9b111 update release notes 2018-03-19 11:22:17 -05:00