Add a checkPromptBox. It generates a simple form with a bunch of checkmarks. We will use this when prompting for initial settings.
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@ -767,7 +767,7 @@ namespace EduNetworkBuilder
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//we need to choose a language:
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//we need to choose a language:
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int yspace = 10;
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int yspace = 10;
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Form TextInputForm = new Form();
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Form TextInputForm = new Form();
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TextInputForm.Text = Prompt;
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TextInputForm.Text = Title;
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Label lblText = new Label();
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Label lblText = new Label();
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lblText.Location = new Point(5, 5);
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lblText.Location = new Point(5, 5);
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lblText.AutoSize = true;
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lblText.AutoSize = true;
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@ -810,6 +810,76 @@ namespace EduNetworkBuilder
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return tbEvent.Text;
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return tbEvent.Text;
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}
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}
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public static Dictionary<string, bool> CheckPromptBox(Dictionary<string, bool> Checks)
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{
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return CheckPromptBox(Checks, "", null);
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}
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public static Dictionary<string, bool> CheckPromptBox(Dictionary<string, bool> Checks, string Title)
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{
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return CheckPromptBox(Checks, Title, null);
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}
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public static Dictionary<string, bool> CheckPromptBox(Dictionary<string,bool> Checks, string Title, Icon theIcon)
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{
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//we need to choose a language:
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Dictionary<string, bool> responses = new Dictionary<string, bool>();
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int yspace = 10;
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Form CheckInputForm = new Form();
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CheckInputForm.Text = Title;
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if (theIcon != null)
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CheckInputForm.Icon = theIcon;
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int startx = 150;
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int y = 0;
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int lastY = 0;
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int lastHeight = 0;
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foreach(KeyValuePair<string, bool> entry in Checks)
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{
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//Make a checkbox
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CheckBox cb = new CheckBox();
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cb.Name = entry.Key; //Name it so we can know what it is.
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cb.Text = entry.Key; //Have it display the right value for a label
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cb.Checked = entry.Value; //Have it checked, or not, depending on the value we passed in
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//Put it in the appropriate location
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cb.Location = new Point(startx, (y * (cb.Height + yspace)) + yspace);
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lastY = cb.Location.Y;
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lastHeight = cb.Height;
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CheckInputForm.Controls.Add(cb);
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}
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CheckInputForm.AutoSize = true;
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Button btnAccept = new Button();
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btnAccept.Location = new Point(startx, lastY + lastHeight + yspace);
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btnAccept.Text = "OK";
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btnAccept.Click += (s, g) => { Button b = (Button)s; Form f = (Form)b.Parent; f.Close(); };
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Button btnCancel = new Button();
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btnCancel.Location = new Point(btnAccept.Location.X + btnAccept.Width + 10,btnAccept.Location.Y);
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btnCancel.Text = "Cancel";
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btnCancel.Click += (s, g) => { Button b = (Button)s; Form f = (Form)b.Parent; responses = null; f.Close(); };
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CheckInputForm.Controls.Add(btnAccept);
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CheckInputForm.Controls.Add(btnCancel);
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CheckInputForm.AcceptButton = btnAccept;
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CheckInputForm.CancelButton = btnCancel;
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CheckInputForm.ShowDialog();
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foreach (KeyValuePair<string, bool> entry in Checks)
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{
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if(CheckInputForm.Controls[entry.Key] != null && CheckInputForm.Controls[entry.Key] is CheckBox)
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{
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CheckBox One = (CheckBox)CheckInputForm.Controls[entry.Key];
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responses.Add(One.Name, One.Checked);
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}
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}
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return responses;
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}
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public static bool MAC_Exists(string MAC)
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public static bool MAC_Exists(string MAC)
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{
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{
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Network myNet = GetNetwork();
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Network myNet = GetNetwork();
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