Add a checkPromptBox. It generates a simple form with a bunch of checkmarks. We will use this when prompting for initial settings.

This commit is contained in:
Tim Young 2017-08-02 08:30:42 -05:00
parent ebf1a6b04e
commit ceba92f3d2

View File

@ -767,7 +767,7 @@ namespace EduNetworkBuilder
//we need to choose a language: //we need to choose a language:
int yspace = 10; int yspace = 10;
Form TextInputForm = new Form(); Form TextInputForm = new Form();
TextInputForm.Text = Prompt; TextInputForm.Text = Title;
Label lblText = new Label(); Label lblText = new Label();
lblText.Location = new Point(5, 5); lblText.Location = new Point(5, 5);
lblText.AutoSize = true; lblText.AutoSize = true;
@ -810,6 +810,76 @@ namespace EduNetworkBuilder
return tbEvent.Text; return tbEvent.Text;
} }
public static Dictionary<string, bool> CheckPromptBox(Dictionary<string, bool> Checks)
{
return CheckPromptBox(Checks, "", null);
}
public static Dictionary<string, bool> CheckPromptBox(Dictionary<string, bool> Checks, string Title)
{
return CheckPromptBox(Checks, Title, null);
}
public static Dictionary<string, bool> CheckPromptBox(Dictionary<string,bool> Checks, string Title, Icon theIcon)
{
//we need to choose a language:
Dictionary<string, bool> responses = new Dictionary<string, bool>();
int yspace = 10;
Form CheckInputForm = new Form();
CheckInputForm.Text = Title;
if (theIcon != null)
CheckInputForm.Icon = theIcon;
int startx = 150;
int y = 0;
int lastY = 0;
int lastHeight = 0;
foreach(KeyValuePair<string, bool> entry in Checks)
{
//Make a checkbox
CheckBox cb = new CheckBox();
cb.Name = entry.Key; //Name it so we can know what it is.
cb.Text = entry.Key; //Have it display the right value for a label
cb.Checked = entry.Value; //Have it checked, or not, depending on the value we passed in
//Put it in the appropriate location
cb.Location = new Point(startx, (y * (cb.Height + yspace)) + yspace);
lastY = cb.Location.Y;
lastHeight = cb.Height;
CheckInputForm.Controls.Add(cb);
}
CheckInputForm.AutoSize = true;
Button btnAccept = new Button();
btnAccept.Location = new Point(startx, lastY + lastHeight + yspace);
btnAccept.Text = "OK";
btnAccept.Click += (s, g) => { Button b = (Button)s; Form f = (Form)b.Parent; f.Close(); };
Button btnCancel = new Button();
btnCancel.Location = new Point(btnAccept.Location.X + btnAccept.Width + 10,btnAccept.Location.Y);
btnCancel.Text = "Cancel";
btnCancel.Click += (s, g) => { Button b = (Button)s; Form f = (Form)b.Parent; responses = null; f.Close(); };
CheckInputForm.Controls.Add(btnAccept);
CheckInputForm.Controls.Add(btnCancel);
CheckInputForm.AcceptButton = btnAccept;
CheckInputForm.CancelButton = btnCancel;
CheckInputForm.ShowDialog();
foreach (KeyValuePair<string, bool> entry in Checks)
{
if(CheckInputForm.Controls[entry.Key] != null && CheckInputForm.Controls[entry.Key] is CheckBox)
{
CheckBox One = (CheckBox)CheckInputForm.Controls[entry.Key];
responses.Add(One.Name, One.Checked);
}
}
return responses;
}
public static bool MAC_Exists(string MAC) public static bool MAC_Exists(string MAC)
{ {
Network myNet = GetNetwork(); Network myNet = GetNetwork();