Copy some code from puzzle list for initial view of window

This commit is contained in:
Tim Young 2018-09-21 09:10:28 -05:00
parent 063f207ec4
commit bf0b273c8d
2 changed files with 35 additions and 1 deletions

View File

@ -112,7 +112,37 @@ namespace EduNetworkBuilder
if(mode == LBContents.regressiontest) if(mode == LBContents.regressiontest)
{ {
//Regression testing. Similar to listing all the puzzles. //Regression testing. Similar to listing all the puzzles.
Text = NB.Translate("LBW_Regression_Testing"); //Regression Testing
// //
UpdateForm();
CheckBox newCB;
int count = 0;
panelCheckboxes.SuspendLayout();
string SelectedTag = GetSelectedTag();
tbSearchBox.Visible = true;
if (SelectedTag == NB.Translate("_All"))
Text = Text + NB.Translate("_AllS");
NBSettings oursettings = NB.GetSettings();
foreach (string str in NB.GetPuzzleTags())
{
newCB = AddCheckBox(count, str);
if (str == SelectedTag || (SelectedTag == "ALL" && Regex.IsMatch(str, "Level")))
{
newCB.Checked = true; //The first level with an unsolved puzzle starts checked
}
else
{
newCB.Checked = false;
}
count++;
}
panelCheckboxes.ResumeLayout();
btnOK.Text = NB.Translate("_Load");
btnAdd.Text = NB.Translate("_Cancel");
btnAdd.Visible = true;
} }
UpdateForm(); UpdateForm();
} }

View File

@ -2125,4 +2125,8 @@
<value>This network already had a replay. Would you like to replace the replay with this one?</value> <value>This network already had a replay. Would you like to replace the replay with this one?</value>
<comment>N_StoreReplayAgain = This network already had a replay. Would you like to replace the replay with this one?</comment> <comment>N_StoreReplayAgain = This network already had a replay. Would you like to replace the replay with this one?</comment>
</data> </data>
<data name="LBW_Regression_Testing" xml:space="preserve">
<value>Regression testing</value>
<comment>LBW_Regression_Testing = Regression testing</comment>
</data>
</root> </root>