use powerof/on actions
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4b70e9b2ff
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@ -1139,7 +1139,9 @@ namespace EduNetworkBuilder
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{
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{
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if (ItemClickedOn != null)
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if (ItemClickedOn != null)
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{
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{
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ItemClickedOn.PowerOff = false;
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NB.DoActionPowerOn(ItemClickedOn.GetUniqueIdentifier);
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//ItemClickedOn.PowerOff = false;
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bool BlowUpOnce = myNetwork.ItemHasTest(ItemClickedOn.hostname, NetTestType.DeviceBlowsUpWithPower) && !myNetwork.ItemTestIsComplete(ItemClickedOn.hostname, NetTestType.DeviceBlowsUpWithPower);
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bool BlowUpOnce = myNetwork.ItemHasTest(ItemClickedOn.hostname, NetTestType.DeviceBlowsUpWithPower) && !myNetwork.ItemTestIsComplete(ItemClickedOn.hostname, NetTestType.DeviceBlowsUpWithPower);
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bool BlowUpMultiple = myNetwork.ItemHasTest(ItemClickedOn.hostname, NetTestType.DeviceNeedsUPS) && !myNetwork.ItemTestIsComplete(ItemClickedOn.hostname, NetTestType.DeviceNeedsUPS);
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bool BlowUpMultiple = myNetwork.ItemHasTest(ItemClickedOn.hostname, NetTestType.DeviceNeedsUPS) && !myNetwork.ItemTestIsComplete(ItemClickedOn.hostname, NetTestType.DeviceNeedsUPS);
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if (BlowUpOnce || BlowUpMultiple)
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if (BlowUpOnce || BlowUpMultiple)
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@ -1180,8 +1182,8 @@ namespace EduNetworkBuilder
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{
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{
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ItemClickedOn.PowerOff = true;
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ItemClickedOn.PowerOff = true;
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//Mark the replace test as "done"
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//Mark the replace test as "done"
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NB.DoActionChangeComponent(ItemClickedOn);
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NB.DoActionPowerOff(ItemClickedOn.GetUniqueIdentifier);
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myNetwork.RegisterDeviceReset(ItemClickedOn.hostname);
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//myNetwork.RegisterDeviceReset(ItemClickedOn.hostname);
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UpdateLinks();
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UpdateLinks();
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UpdateVisuals();
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UpdateVisuals();
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}
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}
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