Get the initial puzzle selection working for one level (0)

This commit is contained in:
Tim Young 2024-04-19 12:11:46 -05:00
parent 54bd271784
commit 88b769b5ee
3 changed files with 68 additions and 7 deletions

View File

@ -12,7 +12,17 @@ var device=deviceFromName("laptop0");
if(device !== null) {console.log("We found laptop0");}
else { console.log("Seems to be null"); }
function switchPuzzle(target)
{
var newpuzzle=null;
if(typeof(target)==="string") newpuzzle = networkFromName(target);
if(typeof(target)==="number") newpuzzle = networkFromIndex(target);
if(newpuzzle!= null)
{
puzzle = newpuzzle;
PrintScreen();
}
}
function networkFromName(what)
{
@ -27,6 +37,13 @@ function networkFromName(what)
index++;
}
}
function networkFromIndex(what)
{
if(typeof(what)==="number" && what >= 0 && what < allpuzzles.length){
return structuredClone(allpuzzles[what].EduNetworkBuilder.Network);
}
return null;
}
function networkNamesMatchingText(textToMatch)
{

View File

@ -8,7 +8,10 @@ var tmBorderWidth=4;
var tmMenuBarHight=20;
var tmScrollBarWidth=20;
var tmWindowBackground="grey";
var tmTextHeight; //Calculated when we build the page
var tmLastHighlightedIndex=-1;
var tmTextYGap=5; //The gap between lines
var tmPuzzleSelectMenuLevel=0;
var cachedTextMenuCanvas = null;
@ -75,6 +78,7 @@ function textMenuPrint(TextToPrint, selectedindex = -1, highlightedindex = -1)
//Now we have the number of lines.
var metrics = cTMTCctx.measureText("test");
var yHeight = metrics.fontBoundingBoxAscent + metrics.fontBoundingBoxDescent + tmTextYGap; //the hight of the default font and gap
tmTextHeight = yHeight; //store it for use in highlighting
//console.log("Height = "+yHeight);
var totalHeight = (lines.length * yHeight) + tmTextYGap;
@ -172,6 +176,22 @@ function TextWindow_handleMouseUp(evt)
PrintScreen();
}
}
else
{
if(uiMode == 2)
{
//We are in puzzle-select mode and clicked somewhere.
var levellist=networkNamesMatchingText("Level"+tmPuzzleSelectMenuLevel);
if(tmLastHighlightedIndex>=0 && tmLastHighlightedIndex< levellist.length)
{
//We found a puzzle
console.log("Clicked on puzzle: " + levellist[tmLastHighlightedIndex]);
uiMode=1;
switchPuzzle(levellist[tmLastHighlightedIndex]);
}
}
}
mouseDidMovement=false; //reset it after we raise the button
}
@ -179,5 +199,18 @@ function PrintPuzzleSelectMenu(level=0)
{
var levellist=networkNamesMatchingText("Level"+level);
//console.log("list is this long: " + levellist.length);
textMenuPrint(levellist,1,2);
textMenuPrint(levellist, -1, tmLastHighlightedIndex);
tmPuzzleSelectMenuLevel=level;
}
function textMenu_HandleMouseMove(evt)
{
var highlighted_index = Math.floor(((evt.pageY - tmOutsideYMargin) - (tmTextHeight/3)) / tmTextHeight);
if(tmLastHighlightedIndex != highlighted_index)
{
//the index has changed
console.log("index = " + highlighted_index);
tmLastHighlightedIndex = highlighted_index;
PrintPuzzleSelectMenu(tmPuzzleSelectMenuLevel);
}
}

View File

@ -207,6 +207,14 @@ function handleMouseMove(evt)
mouseDidMovement=true;
}
else //Mouse is not down. Not dragging
{
if(uiMode==2)
{
textMenu_HandleMouseMove(evt);
}
}
}
function copyLocation({ pageX, pageY }) {
@ -244,10 +252,13 @@ function PrintAllNetworkLinks()
if (puzzle == null) return; //If the puzzle has not been set, exit
let index=0;
if(puzzle.link !== null)
{
while (index < puzzle.link.length) {
PrintNetworkLink(puzzle.link[index]);
index++;
}
}
}
function PrintNetworkDevice(ToPrint)