NetTestEditor lets us lock to a rectangle shape defined on the network.

This commit is contained in:
Tim Young 2018-03-06 15:25:24 -06:00
parent ef658c4a58
commit 79304fae25
3 changed files with 35 additions and 10 deletions

View File

@ -322,6 +322,14 @@ namespace EduNetworkBuilder
}
}
}
else if(ToEdit.TheTest == NetTestType.LockLocation)
{
cbDest.Items.Add("--"); //This locks it into one location
foreach(string name in theNet.RectangleNames())
{
cbDest.Items.Add(name);
}
}
else
{ //List all the hosts
foreach (string host in HostNames)
@ -397,7 +405,7 @@ namespace EduNetworkBuilder
if (theNet.GetDeviceFromName(cbSource.SelectedItem.ToString()) == null)
return false; //This should never happen with a drop-down list, but just in case...
if (ntt == NetTestType.LockAll || ntt == NetTestType.LockDHCP || ntt == NetTestType.LockIP ||
ntt == NetTestType.LockNic || ntt == NetTestType.LockRoute)
ntt == NetTestType.LockNic || ntt == NetTestType.LockRoute || ntt == NetTestType.LockLocation)
return true;
if (ntt == NetTestType.NeedsRouteToNet)
{

View File

@ -1027,9 +1027,20 @@ namespace EduNetworkBuilder
{
if (nt.sHost == host)
{
if (WhatToCheck == nt.TheTest && (dest == "" || dest == nt.dHost))
if (WhatToCheck == nt.TheTest)
{
if(nt.TheTest == NetTestType.LockLocation)
{
if(dest == "" && (nt.dHost == "" || nt.dHost == "--")) //It cannot be moved at all
{
return true;
}
return false;
}
else if (dest == "" || dest == nt.dHost)
return true;
}
}
}
return false;
}

View File

@ -823,6 +823,17 @@ namespace EduNetworkBuilder
}
private Point AdjustedForRectangle(Point Location, Rectangle rec)
{
int x = Location.X;
int y = Location.Y;
if (x < rec.X) x = rec.X;
if (x > rec.X + rec.Width - Size) x = rec.Width - Size;
if (y < 0) y = 0;
if (y > rec.Height - Size) y = rec.Height - Size;
return new Point(x, y);
}
private void TryPutLocation(Point Location)
{
Network myNet = NB.GetNetwork();
@ -830,13 +841,8 @@ namespace EduNetworkBuilder
MyLocation = Location; // We cannot do checking. Hope for the best.
return;
}
int x = Location.X;
int y = Location.Y;
if (x < 0) x = 0;
if (x > myNet.myWidth - Size) x = myNet.myWidth - Size;
if (y < 0) y = 0;
if (y > myNet.myHeight - Size) y = myNet.myHeight - Size;
MyLocation = new Point(x,y);
Point AdjustPoint = AdjustedForRectangle(Location, new Rectangle(0, 0, myNet.myWidth, myNet.myHeight));
MyLocation = AdjustPoint;
IsDirty = true;
}