Mark freshly-loaded ReplayActions as not being dirty

This commit is contained in:
Tim Young 2018-05-16 14:18:07 -05:00
parent c199065efd
commit 408022714d

View File

@ -162,10 +162,11 @@ namespace EduNetworkBuilder
{ {
ReplayMode = true; ReplayMode = true;
UserActions = NB.ReadFromXmlResource<ActionCollection>("EduNetworkReplay"); UserActions = NB.ReadFromXmlResource<ActionCollection>("EduNetworkReplay");
foreach(NetworkAction NetAction in UserActions.NetActions) foreach (NetworkAction NetAction in UserActions.NetActions)
{ {
NetAction.HasBeenStored = true; //All of them start out stored NetAction.HasBeenStored = true; //All of them start out stored
} }
UserActions.HasUnsavedChanges = false; //we have just loaded a clean thing. Nothing to save
} }
public bool CheckIfDone(string PuzzleName) public bool CheckIfDone(string PuzzleName)