54 lines
1.6 KiB
JavaScript
54 lines
1.6 KiB
JavaScript
|
//This file contains the information about the puzzle (network)
|
||
|
//Each puzzle is stored in the allpuzzles variable. We need to select one and use it
|
||
|
|
||
|
var puzzle=networkFromName("Level0-Ping");
|
||
|
//var puzzle=networkFromName("Level0-NeedsLink");
|
||
|
//var puzzle=networkFromName("Level0_NetworkLoop");
|
||
|
//var puzzle=networkFromName("Level0_NetworkLoop2");
|
||
|
//var puzzle=networkFromName("Level0-SimpleDHCP");
|
||
|
//console.log(puzzle.name);
|
||
|
|
||
|
var device=deviceFromName("laptop0");
|
||
|
if(device !== null) {console.log("We found laptop0");}
|
||
|
else { console.log("Seems to be null"); }
|
||
|
|
||
|
|
||
|
|
||
|
function networkFromName(what)
|
||
|
{
|
||
|
let index=0;
|
||
|
while (index < allpuzzles.length) {
|
||
|
//console.log(allpuzzles[index].EduNetworkBuilder.Network.name);
|
||
|
if(allpuzzles[index].EduNetworkBuilder.Network.name == what)
|
||
|
{
|
||
|
console.log("Found " + what + " at index " + index);
|
||
|
return structuredClone(allpuzzles[index].EduNetworkBuilder.Network);
|
||
|
}
|
||
|
index++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function deviceFromName(what)
|
||
|
{
|
||
|
if (puzzle == null) return null; //If the puzzle has not been set, return a null
|
||
|
|
||
|
let index=0;
|
||
|
while (index < puzzle.device.length) {
|
||
|
if (puzzle.device[index].hostname == what) return puzzle.device[index]; //return the device that matches
|
||
|
index++;
|
||
|
}
|
||
|
return null; //No match. return a null value
|
||
|
}
|
||
|
|
||
|
function deviceFromID(what)
|
||
|
{
|
||
|
if (puzzle == null) return null; //If the puzzle has not been set, return a null
|
||
|
|
||
|
let index=0;
|
||
|
while (index < puzzle.device.length) {
|
||
|
if (puzzle.device[index].uniqueidentifier == what) return puzzle.device[index]; //return the device that matches
|
||
|
index++;
|
||
|
}
|
||
|
return null; //No match. return a null value
|
||
|
}
|