//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace EduNetworkBuilder.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("EduNetworkBuilder.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {\rtf1\adeflang1025\ansi\ansicpg1252\uc1\adeff0\deff0\stshfdbch31505\stshfloch31506\stshfhich31506\stshfbi0\deflang1033\deflangfe1033\themelang1033\themelangfe0\themelangcs0{\fonttbl{\f0\fbidi \froman\fcharset0\fprq2{\*\panose 02020603050405020304}Times New Roman;}{\f34\fbidi \froman\fcharset0\fprq2{\*\panose 02040503050406030204}Cambria Math;}
        ///{\f39\fbidi \fswiss\fcharset0\fprq2{\*\panose 020f0502020204030204}Calibri;}{\flomajor\f31500\fbidi \froman\fcharset0\fprq2{\*\panose 02020603050405020304}Times New [rest of string was truncated]&quot;;.
        /// </summary>
        internal static string about {
            get {
                return ResourceManager.GetString("about", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Animations {
            get {
                object obj = ResourceManager.GetObject("Animations", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap BurnMark {
            get {
                object obj = ResourceManager.GetObject("BurnMark", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap CaptionBtn {
            get {
                object obj = ResourceManager.GetObject("CaptionBtn", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap cellphone {
            get {
                object obj = ResourceManager.GetObject("cellphone", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Circle {
            get {
                object obj = ResourceManager.GetObject("Circle", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
        /// </summary>
        internal static System.IO.UnmanagedMemoryStream click {
            get {
                return ResourceManager.GetStream("click", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Copier {
            get {
                object obj = ResourceManager.GetObject("Copier", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] DHCP {
            get {
                object obj = ResourceManager.GetObject("DHCP", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &lt;?xml version=&quot;1.0&quot; encoding=&quot;utf-8&quot;?&gt;
        ///&lt;ActionCollection xmlns:xsi=&quot;http://www.w3.org/2001/XMLSchema-instance&quot; xmlns:xsd=&quot;http://www.w3.org/2001/XMLSchema&quot;&gt;
        ///  &lt;NetActions&gt;
        ///    &lt;NetworkAction&gt;
        ///      &lt;NetworkName&gt;Level0_NoSwitch&lt;/NetworkName&gt;
        ///      &lt;Actions&gt;
        ///        &lt;ActionClass&gt;
        ///          &lt;Action&gt;newdevice&lt;/Action&gt;
        ///          &lt;SourceID&gt;-1&lt;/SourceID&gt;
        ///          &lt;SourceNIC&gt;
        ///            &lt;HostID&gt;0&lt;/HostID&gt;
        ///            &lt;NicID&gt;0&lt;/NicID&gt;
        ///          &lt;/SourceNIC&gt;
        ///          &lt;DestNic&gt;
        ///            &lt;HostID&gt;0&lt;/ [rest of string was truncated]&quot;;.
        /// </summary>
        internal static string EduNetworkReplay {
            get {
                return ResourceManager.GetString("EduNetworkReplay", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap firewall {
            get {
                object obj = ResourceManager.GetObject("firewall", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] firewalls {
            get {
                object obj = ResourceManager.GetObject("firewalls", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap fluorescent {
            get {
                object obj = ResourceManager.GetObject("fluorescent", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to                     GNU GENERAL PUBLIC LICENSE
        ///                       Version 3, 29 June 2007
        ///
        /// Copyright (C) 2007 Free Software Foundation, Inc. &lt;http://fsf.org/&gt;
        /// Everyone is permitted to copy and distribute verbatim copies
        /// of this license document, but changing it is not allowed.
        ///
        ///                            Preamble
        ///
        ///  The GNU General Public License is a free, copyleft license for
        ///software and other kinds of works.
        ///
        ///  The licenses for most software and other practical works are designed
        ///to take away yo [rest of string was truncated]&quot;;.
        /// </summary>
        internal static string gpl {
            get {
                return ResourceManager.GetString("gpl", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {\rtf1\adeflang1025\ansi\ansicpg1252\uc1\adeff0\deff0\stshfdbch31505\stshfloch31506\stshfhich31506\stshfbi0\deflang1033\deflangfe1033\themelang1033\themelangfe0\themelangcs0{\fonttbl{\f0\fbidi \froman\fcharset0\fprq2{\*\panose 02020603050405020304}Times New Roman;}{\f2\fbidi \fmodern\fcharset0\fprq1{\*\panose 02070309020205020404}Courier New;}
        ///{\f34\fbidi \froman\fcharset0\fprq2{\*\panose 02040503050406030204}Cambria Math;}{\f39\fbidi \fswiss\fcharset0\fprq2{\*\panose 020f0502020204030204}Calibri;}{\f40\fb [rest of string was truncated]&quot;;.
        /// </summary>
        internal static string Help {
            get {
                return ResourceManager.GetString("Help", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Hub {
            get {
                object obj = ResourceManager.GetObject("Hub", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] InternetHomeAndOffice {
            get {
                object obj = ResourceManager.GetObject("InternetHomeAndOffice", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap ip_phone {
            get {
                object obj = ResourceManager.GetObject("ip_phone", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Laptop {
            get {
                object obj = ResourceManager.GetObject("Laptop", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_BadPower1 {
            get {
                object obj = ResourceManager.GetObject("Level0_BadPower1", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_BadPower2 {
            get {
                object obj = ResourceManager.GetObject("Level0_BadPower2", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_BrokenLink {
            get {
                object obj = ResourceManager.GetObject("Level0_BrokenLink", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_Frozen {
            get {
                object obj = ResourceManager.GetObject("Level0_Frozen", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_Help {
            get {
                object obj = ResourceManager.GetObject("Level0_Help", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_HiddenSwitch {
            get {
                object obj = ResourceManager.GetObject("Level0_HiddenSwitch", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_HubVsSwitch {
            get {
                object obj = ResourceManager.GetObject("Level0_HubVsSwitch", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_IP {
            get {
                object obj = ResourceManager.GetObject("Level0_IP", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_NeedsLink {
            get {
                object obj = ResourceManager.GetObject("Level0_NeedsLink", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_NetworkLoop {
            get {
                object obj = ResourceManager.GetObject("Level0_NetworkLoop", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_NetworkLoop2 {
            get {
                object obj = ResourceManager.GetObject("Level0_NetworkLoop2", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_NoSwitch {
            get {
                object obj = ResourceManager.GetObject("Level0_NoSwitch", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_PacketCorruption1 {
            get {
                object obj = ResourceManager.GetObject("Level0_PacketCorruption1", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_PacketCorruption2 {
            get {
                object obj = ResourceManager.GetObject("Level0_PacketCorruption2", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_Ping {
            get {
                object obj = ResourceManager.GetObject("Level0_Ping", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_Power {
            get {
                object obj = ResourceManager.GetObject("Level0_Power", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_SimpleDHCP {
            get {
                object obj = ResourceManager.GetObject("Level0_SimpleDHCP", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level0_Traceroute {
            get {
                object obj = ResourceManager.GetObject("Level0_Traceroute", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_AddingDevices {
            get {
                object obj = ResourceManager.GetObject("Level1_AddingDevices", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_BadDHCP {
            get {
                object obj = ResourceManager.GetObject("Level1_BadDHCP", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_BadGateway {
            get {
                object obj = ResourceManager.GetObject("Level1_BadGateway", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_BadIP {
            get {
                object obj = ResourceManager.GetObject("Level1_BadIP", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_BadNetmask {
            get {
                object obj = ResourceManager.GetObject("Level1_BadNetmask", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_DuplicateIPs {
            get {
                object obj = ResourceManager.GetObject("Level1_DuplicateIPs", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_DuplicateMAC {
            get {
                object obj = ResourceManager.GetObject("Level1_DuplicateMAC", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_MidDHCP {
            get {
                object obj = ResourceManager.GetObject("Level1_MidDHCP", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_NoGateway {
            get {
                object obj = ResourceManager.GetObject("Level1_NoGateway", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_OneNetTwoSubnets {
            get {
                object obj = ResourceManager.GetObject("Level1_OneNetTwoSubnets", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_OneNetTwoSubnets2 {
            get {
                object obj = ResourceManager.GetObject("Level1_OneNetTwoSubnets2", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_Practice1 {
            get {
                object obj = ResourceManager.GetObject("Level1_Practice1", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_Practice2 {
            get {
                object obj = ResourceManager.GetObject("Level1_Practice2", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_Practice3 {
            get {
                object obj = ResourceManager.GetObject("Level1_Practice3", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_Practice4 {
            get {
                object obj = ResourceManager.GetObject("Level1_Practice4", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_Practice5 {
            get {
                object obj = ResourceManager.GetObject("Level1_Practice5", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_Practice6 {
            get {
                object obj = ResourceManager.GetObject("Level1_Practice6", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_Practice7 {
            get {
                object obj = ResourceManager.GetObject("Level1_Practice7", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level1_VPNTraceroute {
            get {
                object obj = ResourceManager.GetObject("Level1_VPNTraceroute", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level2_Bad_Encryption {
            get {
                object obj = ResourceManager.GetObject("Level2_Bad_Encryption", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level2_Bad_Route {
            get {
                object obj = ResourceManager.GetObject("Level2_Bad_Route", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level2_Bad_VPN_IP {
            get {
                object obj = ResourceManager.GetObject("Level2_Bad_VPN_IP", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level2_Blast_From_Past {
            get {
                object obj = ResourceManager.GetObject("Level2_Blast_From_Past", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level2_Build_A_VPN {
            get {
                object obj = ResourceManager.GetObject("Level2_Build_A_VPN", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level2_CannotConnect {
            get {
                object obj = ResourceManager.GetObject("Level2_CannotConnect", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level2_Connect_The_Dots {
            get {
                object obj = ResourceManager.GetObject("Level2_Connect_The_Dots", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level2_FirewallDemo {
            get {
                object obj = ResourceManager.GetObject("Level2_FirewallDemo", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level2_FirewallTest2 {
            get {
                object obj = ResourceManager.GetObject("Level2_FirewallTest2", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level2_Not_Working {
            get {
                object obj = ResourceManager.GetObject("Level2_Not_Working", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level2_VPN_Demo {
            get {
                object obj = ResourceManager.GetObject("Level2_VPN_Demo", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level2_VPN_woes {
            get {
                object obj = ResourceManager.GetObject("Level2_VPN_woes", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level3_BlackHole {
            get {
                object obj = ResourceManager.GetObject("Level3_BlackHole", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level3_Busted {
            get {
                object obj = ResourceManager.GetObject("Level3_Busted", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level3_Dead {
            get {
                object obj = ResourceManager.GetObject("Level3_Dead", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level3_EncryptionTroubles {
            get {
                object obj = ResourceManager.GetObject("Level3_EncryptionTroubles", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level3_GrandCentralStation {
            get {
                object obj = ResourceManager.GetObject("Level3_GrandCentralStation", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level3_invisible {
            get {
                object obj = ResourceManager.GetObject("Level3_invisible", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level3_Middle_Man_Out {
            get {
                object obj = ResourceManager.GetObject("Level3_Middle_Man_Out", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level3_NowhereToGo {
            get {
                object obj = ResourceManager.GetObject("Level3_NowhereToGo", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level3_PhoneyNetwork {
            get {
                object obj = ResourceManager.GetObject("Level3_PhoneyNetwork", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level3_TwoDHCPServers {
            get {
                object obj = ResourceManager.GetObject("Level3_TwoDHCPServers", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level3_VPNify {
            get {
                object obj = ResourceManager.GetObject("Level3_VPNify", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level4_DualWans {
            get {
                object obj = ResourceManager.GetObject("Level4_DualWans", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level4_Internalhemorrhage {
            get {
                object obj = ResourceManager.GetObject("Level4_Internalhemorrhage", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level4_InternalSubnetting {
            get {
                object obj = ResourceManager.GetObject("Level4_InternalSubnetting", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level4_OneRoute {
            get {
                object obj = ResourceManager.GetObject("Level4_OneRoute", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level4_RouterReplacement {
            get {
                object obj = ResourceManager.GetObject("Level4_RouterReplacement", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level4_SinglesLife {
            get {
                object obj = ResourceManager.GetObject("Level4_SinglesLife", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level4_SmallSubnets {
            get {
                object obj = ResourceManager.GetObject("Level4_SmallSubnets", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level4_WhoDidThat {
            get {
                object obj = ResourceManager.GetObject("Level4_WhoDidThat", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_APProblems {
            get {
                object obj = ResourceManager.GetObject("Level5_APProblems", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_Failed {
            get {
                object obj = ResourceManager.GetObject("Level5_Failed", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_HereComesTrouble {
            get {
                object obj = ResourceManager.GetObject("Level5_HereComesTrouble", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_LineOfSight {
            get {
                object obj = ResourceManager.GetObject("Level5_LineOfSight", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_LostPacket {
            get {
                object obj = ResourceManager.GetObject("Level5_LostPacket", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_Practice1 {
            get {
                object obj = ResourceManager.GetObject("Level5_Practice1", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_Practice2 {
            get {
                object obj = ResourceManager.GetObject("Level5_Practice2", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_Practice3 {
            get {
                object obj = ResourceManager.GetObject("Level5_Practice3", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_Practice4 {
            get {
                object obj = ResourceManager.GetObject("Level5_Practice4", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_Practice5 {
            get {
                object obj = ResourceManager.GetObject("Level5_Practice5", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_Practice6 {
            get {
                object obj = ResourceManager.GetObject("Level5_Practice6", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_WirelessAccessPoint {
            get {
                object obj = ResourceManager.GetObject("Level5_WirelessAccessPoint", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_WirelessBridge {
            get {
                object obj = ResourceManager.GetObject("Level5_WirelessBridge", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_WirelessCorruption {
            get {
                object obj = ResourceManager.GetObject("Level5_WirelessCorruption", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_WirelessDevices {
            get {
                object obj = ResourceManager.GetObject("Level5_WirelessDevices", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_WirelessRepeater {
            get {
                object obj = ResourceManager.GetObject("Level5_WirelessRepeater", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_WirelessRepeater2 {
            get {
                object obj = ResourceManager.GetObject("Level5_WirelessRepeater2", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level5_WirelessRouters {
            get {
                object obj = ResourceManager.GetObject("Level5_WirelessRouters", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_CleanSlate {
            get {
                object obj = ResourceManager.GetObject("Level6_CleanSlate", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_ConnectTheLaptop {
            get {
                object obj = ResourceManager.GetObject("Level6_ConnectTheLaptop", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_ForbiddenVLAN {
            get {
                object obj = ResourceManager.GetObject("Level6_ForbiddenVLAN", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_Intro3_LockedOut {
            get {
                object obj = ResourceManager.GetObject("Level6_Intro3_LockedOut", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_NeedVLANs {
            get {
                object obj = ResourceManager.GetObject("Level6_NeedVLANs", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_SorryBoss {
            get {
                object obj = ResourceManager.GetObject("Level6_SorryBoss", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_SwitchedUp {
            get {
                object obj = ResourceManager.GetObject("Level6_SwitchedUp", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_TaggedBetweenSwitches {
            get {
                object obj = ResourceManager.GetObject("Level6_TaggedBetweenSwitches", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_TwoAccessPoints {
            get {
                object obj = ResourceManager.GetObject("Level6_TwoAccessPoints", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] level6_UntaggedAndDHCP {
            get {
                object obj = ResourceManager.GetObject("level6_UntaggedAndDHCP", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_VLAN_Intro {
            get {
                object obj = ResourceManager.GetObject("Level6_VLAN_Intro", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_VLAN_Intro2 {
            get {
                object obj = ResourceManager.GetObject("Level6_VLAN_Intro2", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_VLANFrustrations {
            get {
                object obj = ResourceManager.GetObject("Level6_VLANFrustrations", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_VLANRouting {
            get {
                object obj = ResourceManager.GetObject("Level6_VLANRouting", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_VLANRouting2 {
            get {
                object obj = ResourceManager.GetObject("Level6_VLANRouting2", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_VlanRouting3 {
            get {
                object obj = ResourceManager.GetObject("Level6_VlanRouting3", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] Level6_WhereFrom {
            get {
                object obj = ResourceManager.GetObject("Level6_WhereFrom", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap link {
            get {
                object obj = ResourceManager.GetObject("link", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap microwave {
            get {
                object obj = ResourceManager.GetObject("microwave", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
        /// </summary>
        internal static System.Drawing.Icon NBIco {
            get {
                object obj = ResourceManager.GetObject("NBIco", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
        /// </summary>
        internal static System.IO.UnmanagedMemoryStream noBeep {
            get {
                return ResourceManager.GetStream("noBeep", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] OfficeBldgWired {
            get {
                object obj = ResourceManager.GetObject("OfficeBldgWired", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] OfficeBldgWireless {
            get {
                object obj = ResourceManager.GetObject("OfficeBldgWireless", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] OneNet {
            get {
                object obj = ResourceManager.GetObject("OneNet", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap PC {
            get {
                object obj = ResourceManager.GetObject("PC", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Printer {
            get {
                object obj = ResourceManager.GetObject("Printer", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {\rtf1\adeflang1025\ansi\ansicpg1252\uc1\adeff0\deff0\stshfdbch31505\stshfloch31506\stshfhich31506\stshfbi0\deflang1033\deflangfe1033\themelang1033\themelangfe0\themelangcs0{\fonttbl{\f0\fbidi \froman\fcharset0\fprq2{\*\panose 02020603050405020304}Times New Roman;}{\f2\fbidi \fmodern\fcharset0\fprq1{\*\panose 02070309020205020404}Courier New;}
        ///{\f3\fbidi \froman\fcharset2\fprq2{\*\panose 05050102010706020507}Symbol;}{\f10\fbidi \fnil\fcharset2\fprq2{\*\panose 05000000000000000000}Wingdings;}{\f34\fbidi \fr [rest of string was truncated]&quot;;.
        /// </summary>
        internal static string ReleaseNotes {
            get {
                return ResourceManager.GetString("ReleaseNotes", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Router {
            get {
                object obj = ResourceManager.GetObject("Router", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap select {
            get {
                object obj = ResourceManager.GetObject("select", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Server {
            get {
                object obj = ResourceManager.GetObject("Server", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Shapes {
            get {
                object obj = ResourceManager.GetObject("Shapes", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Square {
            get {
                object obj = ResourceManager.GetObject("Square", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap Switch {
            get {
                object obj = ResourceManager.GetObject("Switch", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap tablet {
            get {
                object obj = ResourceManager.GetObject("tablet", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] ThreeNets {
            get {
                object obj = ResourceManager.GetObject("ThreeNets", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap tree {
            get {
                object obj = ResourceManager.GetObject("tree", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] TwoNets {
            get {
                object obj = ResourceManager.GetObject("TwoNets", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &lt;?xml version=&quot;1.0&quot; encoding=&quot;utf-8&quot;?&gt;
        ///&lt;ArrayOfHelpURL xmlns:xsi=&quot;http://www.w3.org/2001/XMLSchema-instance&quot; xmlns:xsd=&quot;http://www.w3.org/2001/XMLSchema&quot;&gt;
        ///  &lt;HelpURL&gt;
        ///    &lt;URL&gt;https://youtu.be/AIeb9vPah9A&lt;/URL&gt;
        ///    &lt;LangTag&gt;en&lt;/LangTag&gt;
        ///    &lt;HelpTopicString&gt;DHCP&lt;/HelpTopicString&gt;
        ///  &lt;/HelpURL&gt;
        ///  &lt;HelpURL&gt;
        ///    &lt;URL&gt;https://youtu.be/_D4GpaQd17o&lt;/URL&gt;
        ///    &lt;LangTag&gt;en&lt;/LangTag&gt;
        ///    &lt;HelpTopicString&gt;DHCPServer&lt;/HelpTopicString&gt;
        ///  &lt;/HelpURL&gt;
        ///&lt;/ArrayOfHelpURL&gt;.
        /// </summary>
        internal static string URLs {
            get {
                return ResourceManager.GetString("URLs", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap VidImage {
            get {
                object obj = ResourceManager.GetObject("VidImage", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Byte[].
        /// </summary>
        internal static byte[] VLAN {
            get {
                object obj = ResourceManager.GetObject("VLAN", resourceCulture);
                return ((byte[])(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap wap {
            get {
                object obj = ResourceManager.GetObject("wap", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
        /// </summary>
        internal static System.IO.UnmanagedMemoryStream wavBellDing {
            get {
                return ResourceManager.GetStream("wavBellDing", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap WBridge {
            get {
                object obj = ResourceManager.GetObject("WBridge", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap WRepeater {
            get {
                object obj = ResourceManager.GetObject("WRepeater", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap WRouter {
            get {
                object obj = ResourceManager.GetObject("WRouter", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// </summary>
        internal static System.Drawing.Bitmap X {
            get {
                object obj = ResourceManager.GetObject("X", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}
